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DUNGEON CRAFT - an RPG and editor that mimics SSI's Forgotten Realms Unlimited Adventures

For those who are interested in making RPGs in the style of classic AD&D on the PC:

http://uaf.sourceforge.net/

Dungeon Craft is an effort to develop an RPG and editor that mimics SSI's Forgotten Realms Unlimited Adventures (FRUA). A few improvements have been made over the original FRUA, 16/24/32-bit color, more levels allowed, editable items/monsters/spells, and the resulting design includes the game executable so that each design is playable without the editor. Other differences exist, but I have attempted to duplicate FRUA/Gold Box behavior as much as possible. Of course, suggested improvements have a good chance of making their way into the source code.

Dungeon Craft is an Open Source project released under the Gnu Public License. Links to the latest release of source and executables are available on the downloads page. If you have comments or suggestions, please visit SourceForge where you may use our feature reguest and bug tracking systems, as well as check out the DC open forums and send messages to the game's developers.


There's also an excellent set of D&D inspired artwork that could be used with other RPG makers:

http://dhost.info/uatu/dungeoncraft/

First Person Perspective?

author=Marrend
The game I think you're looking for is Breach: Awakening.


Ah thank you very much. I think it's such an impressive effort, I simply had to have it on my computer.



author=edchuy
You would definitely need to implement something similar to that for the Wolfenstein RPG idea.


In part perhaps, I was thinking a mix like Phantasy Star. I think rooms should always be top-down, but corridors connecting them in first person (if I go for first person... it still seems quite buggy).

How did you and rpg maker meet?

I originally started with OHRRPGCE and then discovered RPG Maker 95.

Wolfenstein: The RPG



Could it be done? I think it could, but would love to hear some ideas from people with regards how it could be implemented.

Would it use a world map, or just a series of interconnecting maps? How would shops/inns be handled/represented? What about Magic? Nazis and the Occult summoning demonic forces?

Post your ideas!

RETURN TO WOLFENDOOM - a Mod for Gzdoom I'm making

A little mod I'm working on in my spare time for Gzdoom:

http://www.moddb.com/mods/return-to-wolfendoom



I'm considering making a RM2k3 game based on a similar theme...

First Person Perspective?

I seem to recall someone managed to make a demo of first person perspective using RM2k3 similar to this:



Anyone know where I can find it or who made it?

Designs using the standard RTP

Some other things I've been working on today:







Are there any chipsets floating around that people have made that compliment the classic RTP set?

Teddy Rupxin: the RPG



Goonies: The RPG
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