New account registration is temporarily disabled.

INGENIOUSIDIOT'S PROFILE

Search

Filter

Whatchu Workin' On? Tell us!

Thank you for the feedback. The left window was going to be for enemy names, and then replaced by the command window. I suppose the enemy names are not necessary, as you say. The character windows were going to pop up when it's their turn, revealing their status and max hp/pp, and you would be able to toggle all of them on if you needed to see it. However, your suggestion of having the command window take up 3/4 of the bottom and sliding three character windows away merits consideration.

The background is just a placeholder; I wasn't going to leave any strangely-shaped rocks under the enemies. Thanks for your comments!

Whatchu Workin' On? Tell us!

Thanks for the feedback. I agree that it's quite ugly. That's what happens when you make something when you're 16 and never bother to change it. I was trying to rebuild the whole battle from the ground up with hopefully a better-looking and useful interface. It might end up looking like this:


Still planning on changing the green text to white and black.

Whatchu Workin' On? Tell us!

Hello everyone,

I'm new here (this may be my second post on a forum in my life; sorry for any etiquette breaches) and I want to share my project. My brother and I had been working on for 15 years and yet somehow very few people know about it. The game is under the working title of Planetary Conquest and it is a sci-fi oriented with some sprinklings of fantasy thrown in. It's built in RM2k3 and currently has about 20 hours of gameplay.

A few screenshots:

A location called Astral Station

A alien town called Lallendreva

A battle in a snowy cave

There are a lot of issues with the project (for example, the green text on blue is something I'd definitely change now), but I think it has a lot going for it. The thing I'm most proud of is the original soundtrack written by my brother, featuring about 80 songs. Here's a sample, which also includes some gameplay footage.



I welcome any comments/advice. Work on it has really stagnated in the past couple years, but I still think about it constantly. It's just such a daunting task these days that I am really lacking in motivation.
Pages: 1