JOZY'S PROFILE

Search

Filter

Second Death

Talents which I have used probably will not be unique, I were focusing heavily on the survival part...
For me the absolute must was "Rope a dope" -wanted to have the counter ability as fast and to counter as much as possible.
Next stop for me was the "Soft spot" -I was doing good on scoring criticals and every point of damage seem to realy matter.
...and if we are talking about damage, "Reversal" was also in use because those counterattacks did annoyingly poor damage:P compared to a critical;)
At the beginning of my adventure with this game, when I was having problems
intercepting the enemies attacks I also tried "Like a butterfly" and "Tough as nails" - both of them was helpful:)
Occasionally I went for the "poacher".

As for those "bonuses"(?) given after reaching new level, when you have to decide which one from 3 gifts you would like, I was choosing:
-shelter defence upgrade against horror's -almost always;
-food points bar extension -secondly, behind the above. That one is really useful!
-research(?) increasing the chance of producing more advanced gear - In the third place.
Almost never I've chosen extra carry weight or random ore, although I would sure use some extra carry weight;)

Two things I was able to handle/manage:
1. adrenaline -I had to little AP stacked?
2. Abilities(???): glancing shot, smolder, headsplitter etc. -I have the scrolls, SP's but I still dunno how to build/learn(?) them...:/

Second Death

I do not recall seeing any item. The battle ended, I saw the background and the error pops up. I suppose that it shoved when the items should appear, but I cannot say it for sure - it happened quick.

On the present moment I must say that the difficulty level was okay, I just wanted to play it slow, give myself time to create stuff and then go hunting... Now I know that the game is set for different passe and I cannot say that there is anything wrong about that.

I don't know if the enemies should not respawn over 2-3 days? -it would made some things easier (leveling and gathering resources) and some harder (using up weapons, gear and resources)...

As for the skills at the stats the first impresion is that they realy may be creating too little help.. But when I combined some of them (I've played few times and I've felt the change after using around 5-6 points on skills) then a synergy shows and change is significant:)
I'm wondering about "Friendly face" skill - I hopped that it may be something like "The Mysterious Stranger" in Fallout2 -someone who will appear during a fight to help you;) but I suppose that's it's about those randomly seen villagers who can trade something or lend you a campfire etc.?

I got another error, it showed after talking with the village chief after completing the last task in story mode. I've stepped out of the cabin and the error comes. When I use "load" option in the game menu it appears instantly.


I will wait for sure, January is not long to wait and the story got me! I hope that there is a lot more to find out!:)

Second Death

Hi!
Well it turned out be not that hard as I thought, when I picked some levels, and droped stuff (rarely, but enemies doo drop interesting pasts of armor...) I was able to survive. The key factor was also to learn how to block attacks during the fight...:)
I've finished the demo, it was GREAT! I do wait for the full version!
Shame that you are only permited to reach 11 lvl in the demo...
I 've had some problems after the fights - 2x crashes

And once I was not able to leave an area - nopthing was happening like I would hit a wall.
I'm reating to max and waiting:)
Thanks for your work!

Second Death

The game looks very interesting and the overall idea is terrific.
Unfortunately I have a problem with surviving the night. The Horror's are killing me every time, I'm not able to take even half of their hp. This is a bit of annoying, but maybe I do not get something... Today I try to live through the night without sleeping, maybe this will spring a solution into my mind...
Pages: 1