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Systems

I think you and I started our projects with the same idea (referring to Recondite). I see some similarities to thinking, but I think we've taken different approaches to getting around some game commonalities.

Systems

I like everything but the leveling monsters. They sucked in Oblivion.

I like the idea of becoming more powerful and the monsters I was fighting before becoming pitiful fodder.

Guilds

This is a nice Guild system. I like the reward/penalty system of it.
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