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[RMVX] Party Formation or Character Memorization
I am not asking for a script to allow the player to edit the formation, I want the game to change it for them in 1 single instance.
I am making a monster collection/battle game where, through a simple caterpillar script, the player is a human who is followed around by monsters. This is, in theory, to be done by having the player be an Actor that only appears on the maps. When the play opens the menu, they only see the monsters in their party.
The system I have set up, all with events, is as such: When the player hits B (x or esc) the screen fades out, the main Actor is removed and the menu is opened. When the player closes the menu the main actor returns to the party and the screen fades in.
The problem? When the player closes the menu they now are in control of their #1 monster and the player Actor is at the BACK of the party.
My idea for this system was to just force the player Actor to the front of the formation, which is impossible. The other idea was save the party monsters (a max of 3) each in 3 different variables and then re add the player Actor followed by whatever monster date is in the 3 variables. I can see a Variable command to add the party members to a variable, but not a way to Add the part based on what's in the variable. This is totally something that would've been possible in RM2K3.
So does anyone know a way to remove the party leader and then re-add him in the same leader position?
I am making a monster collection/battle game where, through a simple caterpillar script, the player is a human who is followed around by monsters. This is, in theory, to be done by having the player be an Actor that only appears on the maps. When the play opens the menu, they only see the monsters in their party.
The system I have set up, all with events, is as such: When the player hits B (x or esc) the screen fades out, the main Actor is removed and the menu is opened. When the player closes the menu the main actor returns to the party and the screen fades in.
The problem? When the player closes the menu they now are in control of their #1 monster and the player Actor is at the BACK of the party.
My idea for this system was to just force the player Actor to the front of the formation, which is impossible. The other idea was save the party monsters (a max of 3) each in 3 different variables and then re add the player Actor followed by whatever monster date is in the 3 variables. I can see a Variable command to add the party members to a variable, but not a way to Add the part based on what's in the variable. This is totally something that would've been possible in RM2K3.
So does anyone know a way to remove the party leader and then re-add him in the same leader position?
RPG Maker on a Mac
RPG Maker on a Mac
does EnterBrain seriously not understand that they are cutting out a large market these days? I would absolutely pay for RPG Maker if it was on Mac and I know dozens of people who would too. I don't want to use illegal means, but I'm not about to buy a brand new computer for hundres/thousands of dollars just to run one single app.
RPG Maker on a Mac
author=Yellow Magic
Any reason you can't just use Boot Camp?
I'm not a fan of having to power down and restart in an OS that has 0% of my stuff installed on it.
RPG Maker on a Mac
author=ricifidi
ntzrmtthihu777 made scripts for playonlinux (POL manage wine versions for you, make installation process painless for popular software...etc)
This is the url for the rpg maker vx script:
http://save-point.org/mydownloads.php?action=view_down&did=76
The download description mentions that it could work under mac.
After creating an account on save-point.org that link takes me to the page for "my" downloads, of which there are zero. is there an actual source to this guys script?
RPG Maker on a Mac
Does anybody care to share any actual methods to getting RMVX to run on a Mac instead of just listing out of context problems?
RPG Maker on a Mac
I know this topic has probably been beaten to death, but the solutions are all constantly changing and being outdated, and every case is different, so I thought I'd come here for some help.
I used every RPG Maker ever released on a PC, but when I got a Mac I had the Windows Parallels for a couple years until that stopped working (the version I got was no longer being supported... Or something.) And then I could only rely on the PCs on the school campus. Well, now I've graduated and it's just me and my Mac.
Now I know there are a plethora of ways to install RPG Makers (I'm specifically interested in VX) on a Mac, but there is a common problem I've been running into.
All RPG Maker installers come in two parts. The actual software and the RTP. When I've tried something like CrossOver or WineBottler, everything works seemingly perfectly until I try to launch the program, at which point it tells me the RTP is not installed. The folders for the RMVX system files and the RTP are installed in at least 3 places on my Mac, but somehow these "Windows on a PC" tricks can't seem to handle the whole RTP thing.
All the tutorials on how to run RPG Makers on a mac are from years ago, Wine is a completely different app then it was in 2009.
So does anyone know a way, now in 2014, to run RPG Maker VX on a Mac?
(This is doubly annoying since I don't even plan on using ANY of the RTP graphics anyway.)
I used every RPG Maker ever released on a PC, but when I got a Mac I had the Windows Parallels for a couple years until that stopped working (the version I got was no longer being supported... Or something.) And then I could only rely on the PCs on the school campus. Well, now I've graduated and it's just me and my Mac.
Now I know there are a plethora of ways to install RPG Makers (I'm specifically interested in VX) on a Mac, but there is a common problem I've been running into.
All RPG Maker installers come in two parts. The actual software and the RTP. When I've tried something like CrossOver or WineBottler, everything works seemingly perfectly until I try to launch the program, at which point it tells me the RTP is not installed. The folders for the RMVX system files and the RTP are installed in at least 3 places on my Mac, but somehow these "Windows on a PC" tricks can't seem to handle the whole RTP thing.
All the tutorials on how to run RPG Makers on a mac are from years ago, Wine is a completely different app then it was in 2009.
So does anyone know a way, now in 2014, to run RPG Maker VX on a Mac?
(This is doubly annoying since I don't even plan on using ANY of the RTP graphics anyway.)
Journey of the Demon
Finsterling
Saviors of Delta: Sword of the Dawn
The final battle is short so as not to risk him beating you. Because this is more of a story to me, I didn't want anything breaking tension. It would be unfortunate to die and have to sit through the amazing twist scene that precedes the boss.
New Game plus is a joke I made up at 3am. It's basically the same game with higher levels. If you go out of your house at the beginning, a man explains a new area to you. It's a small room with some music and an impossible lottery. I also think I added an item with infinite uses that heals you or something.
I'm currently busting out a quick sequel, which will be in 2k3. After that, I've just discovered VX and have been pimping it out with scripts, so the future of this series is up in the air especially since I forget most of my childhood memories about it's many parts.
New Game plus is a joke I made up at 3am. It's basically the same game with higher levels. If you go out of your house at the beginning, a man explains a new area to you. It's a small room with some music and an impossible lottery. I also think I added an item with infinite uses that heals you or something.
I'm currently busting out a quick sequel, which will be in 2k3. After that, I've just discovered VX and have been pimping it out with scripts, so the future of this series is up in the air especially since I forget most of my childhood memories about it's many parts.













