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Fleshforward
Fleshforward demo: Not a Good Girl is finally ready! Let us have your feedback ;)
Want to chat with Fleshforward developers? Join our Discord chat! https://discord.gg/pyW6may
Want to chat with Fleshforward developers? Join our Discord chat! https://discord.gg/pyW6may
Fleshforward
Want to chat with Fleshforward developers? Join our Discord chat!
https://discord.gg/pyW6may
https://discord.gg/pyW6may
Fleshforward
The demo 2.0 is out!
This is the list with fix and more features!
FIX
- Error on Load selection solved
- Animation bug solved when the player was stealthing and running at the same time (player sprite disappearing)
- Some minor useless events deleted
- New savepoint introduced
- Some passabilities fixed
- Running while in stealth mode is not possible anymore
- Now a wounded player will remain in stealth mode animation
NEW FEATURES AND IMPROVEMENTS
- No more wait time during dialogues
- Zombies now stop and go back when hit
- New keys setting: QWER, A and C (Z/X default for menu and interaction)
- Load and Exit selection in Game Over screen
- Our game is now sponsored by Indiexpo.net
- Use and Drop command in the menu are improved
- Exit command in the menu now requires additional confirmation
- Zombies are now a bit easier to kill
- The player is more resistant to damage
- New sound effects when hit by zombies
- New sound effect in the main title menu
- Lag issues solved, source code polished
- Intro credits are now quicker
- Menu texts improved
- Melee combat moves added, used with "shoot" key while unarmed
- New choices YES/NO in the menu while using a command
- New sounds for death events
- Sound effect added when stamina reach zero
- Better UI for the menu
- Items added to make the experience a little more easy
- Guide for playing on Mac!
https://www.visiontechcamps.com/blog/knowledgebase/installing-games-made-with-rpg-maker-vx-ace-on-mac-os-x/
This is the list with fix and more features!
FIX
- Error on Load selection solved
- Animation bug solved when the player was stealthing and running at the same time (player sprite disappearing)
- Some minor useless events deleted
- New savepoint introduced
- Some passabilities fixed
- Running while in stealth mode is not possible anymore
- Now a wounded player will remain in stealth mode animation
NEW FEATURES AND IMPROVEMENTS
- No more wait time during dialogues
- Zombies now stop and go back when hit
- New keys setting: QWER, A and C (Z/X default for menu and interaction)
- Load and Exit selection in Game Over screen
- Our game is now sponsored by Indiexpo.net
- Use and Drop command in the menu are improved
- Exit command in the menu now requires additional confirmation
- Zombies are now a bit easier to kill
- The player is more resistant to damage
- New sound effects when hit by zombies
- New sound effect in the main title menu
- Lag issues solved, source code polished
- Intro credits are now quicker
- Menu texts improved
- Melee combat moves added, used with "shoot" key while unarmed
- New choices YES/NO in the menu while using a command
- New sounds for death events
- Sound effect added when stamina reach zero
- Better UI for the menu
- Items added to make the experience a little more easy
- Guide for playing on Mac!
https://www.visiontechcamps.com/blog/knowledgebase/installing-games-made-with-rpg-maker-vx-ace-on-mac-os-x/
Fleshforward
Fleshforward
author=Make_it_MagiK
This looks very interesting!!! The mapping looks amazing and... It's in italian!!! Do you already have an italian version out?
Thanks :D
The project will be released in several languages as soon as possible! ;)
Fleshforward
Fleshforward
Fleshforward
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