MARROSCIFO'S PROFILE
I'm a simple person who likes to play games and if a game that someone made sounds interesting or has a silly title or something to catch my eye I would like to play it.
I enjoy playing games, my favorites among all others are Final Fantasy 7, Pokemon, and any other games that share the simple qualities of fantasy and battling with monsters.
I also enjoy making games but mostly my projects are personal projects cause I don't ever have any kind of team help me and because of that to some degree I haven't finished any projects I may have started.
I am currently working on a project and hope to continue working on it from start to finish.
I enjoy playing games, my favorites among all others are Final Fantasy 7, Pokemon, and any other games that share the simple qualities of fantasy and battling with monsters.
I also enjoy making games but mostly my projects are personal projects cause I don't ever have any kind of team help me and because of that to some degree I haven't finished any projects I may have started.
I am currently working on a project and hope to continue working on it from start to finish.
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Monstructs
Hey, it's been a long time I hope this game is still being worked on, I was finally able to check out your demo and I liked the game so far. At this point though I imagine this game might be getting worked on anymore sense your last post is coming up to being close to a year now.
Though I just thought that I should say that this is quite good despite the many missing pictures and glitches and all that.
Though I just thought that I should say that this is quite good despite the many missing pictures and glitches and all that.
Monstructs
Can't wait to see what you have in store for your project, I hope that every second of it will be enjoyable.
[RPG VX Ace] Help with Variables/Eventing and Scripts
lol Thanks for trying, I appreciate it. I have the demo too, in the demo Dekita has the Pokemon Capture script in it's Beta state, it also doesn't have that line where it's written "create_pokeball_sprite(target)".
I've tried asking about it but he hasn't answered yet, either he's really busy or he didn't really take a liking to me. Reason why I say that is cause I can't access Pastebin links for some reason my computer can't load the Pastebin web pages properly.
So I asked if he could put certain ones in a demo and he never answered.
I accessed a lot of his scripts through another computer, so I have his capture system and nature script (which increases stats for me like HP and stuff which is why I asked my 1st question about that stat stuff).
Either way, thanks again.
I've tried asking about it but he hasn't answered yet, either he's really busy or he didn't really take a liking to me. Reason why I say that is cause I can't access Pastebin links for some reason my computer can't load the Pastebin web pages properly.
So I asked if he could put certain ones in a demo and he never answered.
I accessed a lot of his scripts through another computer, so I have his capture system and nature script (which increases stats for me like HP and stuff which is why I asked my 1st question about that stat stuff).
Either way, thanks again.
[RPG VX Ace] Help with Variables/Eventing and Scripts
@Sana: Thanks, I'll do that and also take a look into all that Pokemon essentials stuff see what I can make of it, who knows might be able to figure something out. lol
@Makolnfused: Yeah for the Pokemon Capture system I have the Pokemon Core installed, I could type up the scripts if you think it could be a script incompatibility.
Though I don't think that would be the case, I'm confused as far as what else I might need to do to make that script completely work.
2: Thanks, I'll try to figure out what I'm doing with that script, as far as trying to update it and such.
EDIT: I figured out what I was doing wrong lol I was thinking that it was way harder to set up than what it was. I back-tracked through what I looked at before then FINALLY understood what I was supposed to do. Some variables aren't that hard after all.. lol
@Makolnfused: Yeah for the Pokemon Capture system I have the Pokemon Core installed, I could type up the scripts if you think it could be a script incompatibility.
Though I don't think that would be the case, I'm confused as far as what else I might need to do to make that script completely work.
2: Thanks, I'll try to figure out what I'm doing with that script, as far as trying to update it and such.
EDIT: I figured out what I was doing wrong lol I was thinking that it was way harder to set up than what it was. I back-tracked through what I looked at before then FINALLY understood what I was supposed to do. Some variables aren't that hard after all.. lol
[RPG VX Ace] Help with Variables/Eventing and Scripts
Example: Actor "???" Leveled up. Level 2. HP+2 , Atk+5 .
is there a way that I can keep the Actor's class with the same Parameters (HP 100 Atk 15) while the class still gains exp and levels up?
Example: "Player" talks to someone (in place of a computer in Pokemon) or can deposit a "Pokemon" in your own house or farm ect.
(below, this point is script help)
3. I have been having trouble with two different scripts, I'm hoping I can get some help with them.
This one up above is a Pokemon Capture script v1.1 it'll be the newest link on the bottom of the page and above the comments. I'm not sure if it's a incompatibility problem or if it's just the script. I'm guessing it's the script though cause when I get into a battle I try to capture a monster with the v1.1 script and it tells me the error happens on line 398 of the script.
When I check the script the line says create_pokeball_sprite(target)
The full error meassage is:
unidentified method 'create_pokeball_sprite' for #<Scene_Battle:0x92a9000>
I'm not sure what this implies other than I need to choose an icon for the default pokeball but since this is apart of the actual script I don't think I replace any of the code to fix this problem.
I didn't see any customization noting what I put where, to indicate this icon should be visible in the battle scene as the pokeball sprite.
For this script I'm just a bit lost on how to set up the variables to make this script work, the instructions for the script are a bit confusing to me. I'm not very good with variables either, but I'm not sure what to put for the variable either to make it count for one of the records set.
I would appreciate any help with any of these things, thank you for your time.
Monstructs
I think I was only able to access 2 only because I gave up trying to play more after it gave me that boat blaster mini game.
It was boat blaster (if that's not the correct name then sorry).
Another one I thought was pretty cool but I don't really remember what it was.. but I do remember blasting boats a lot, it gave me that one the most though.
On a completely random note, I did see a one other monster game like your Monstructs game but not the same concept. The other one I saw (not to mention there's a complete lack of monster like Pokemon games) was called Summit Moon, I thought I would have tried the demo but the person took the download down.
The concept of it was that your this kid who hasn't been good at much of anything and he would like to become a monster tamer. He went out one day and (doesn't specify how) caught a slime as his "starter", someone saw him catch it and told the King. The King thereby told them to bring the kid to him, and from there on he would help you become a tamer and such.
I thought it was cool so wanted to try it, though since the person took the download down I could not try it. Though seeing A LOT of people create cool Pokemon games or monster like games has inspired me to making a game myself and obviously the concept of it is to use monsters in place of Pokemon.
Plus since your a "Monster Tamer" you can have up to 4 Monsters in your party to battle for you (like in Pokemon! :D). I've been working on it for less than a week now, I thought I would mention this to someone cause at the very least I could get some opinions as to what someone else thinks.
I'm sorry for leaving a big text blob, but what do you think honestly?
It was boat blaster (if that's not the correct name then sorry).
Another one I thought was pretty cool but I don't really remember what it was.. but I do remember blasting boats a lot, it gave me that one the most though.
On a completely random note, I did see a one other monster game like your Monstructs game but not the same concept. The other one I saw (not to mention there's a complete lack of monster like Pokemon games) was called Summit Moon, I thought I would have tried the demo but the person took the download down.
The concept of it was that your this kid who hasn't been good at much of anything and he would like to become a monster tamer. He went out one day and (doesn't specify how) caught a slime as his "starter", someone saw him catch it and told the King. The King thereby told them to bring the kid to him, and from there on he would help you become a tamer and such.
I thought it was cool so wanted to try it, though since the person took the download down I could not try it. Though seeing A LOT of people create cool Pokemon games or monster like games has inspired me to making a game myself and obviously the concept of it is to use monsters in place of Pokemon.
Plus since your a "Monster Tamer" you can have up to 4 Monsters in your party to battle for you (like in Pokemon! :D). I've been working on it for less than a week now, I thought I would mention this to someone cause at the very least I could get some opinions as to what someone else thinks.
I'm sorry for leaving a big text blob, but what do you think honestly?
Monstructs
I tried it about three or four times lol. I think it was a bit excessive but it was fun for as long as it lasted though. Your welcome, and that would be awesome, I would love to get to "craft"/battle monsters.
Monstructs
Well the mini game was fun, I hope you'll be able to work on the game and get a demo out sometime soon. I would really like to do some stuff with battling other monsters and so on.
Thanks for giving me the heads up though, I didn't know what Rico was referring to when he was saying "blue game sphere".
Thanks for giving me the heads up though, I didn't know what Rico was referring to when he was saying "blue game sphere".
Monstructs
This game intrigued me a lot, I had really high hopes of me being able to start playing the game and make my own monsters (or at least try combining elements to see what I get from them out of the assortment of monsters you put together for the game) but when I loaded it up the first time I named my guy "Mar" and I couldn't see him. Therefore I closed the game and just loaded up the game with the default name Aron then I could see him (this wasn't my real problem though just thought you would like to know).
My main problem I had with the game was that when I talked with the guy behind the counter and he gave his speech on how "nothing is free" and what not and he tells you to pay up. Well, naturally I did and I assume he's supposed to "port" you somehow to the actual map or your supposed to be able to leave or something and go to the actual map or whatnot but I couldn't.
I don't know if anyone else had a problem with this or maybe I'm doing something wrong but I thought it might be something worth mentioning.
My main problem I had with the game was that when I talked with the guy behind the counter and he gave his speech on how "nothing is free" and what not and he tells you to pay up. Well, naturally I did and I assume he's supposed to "port" you somehow to the actual map or your supposed to be able to leave or something and go to the actual map or whatnot but I couldn't.
I don't know if anyone else had a problem with this or maybe I'm doing something wrong but I thought it might be something worth mentioning.
Infection
author=sabin1981
I've been trying it out and I'm not sure whether it's just me being unlucky, but man oh man this is a brutally difficult game. The infected are faster, stronger and more resilient which makes combat a chore and extremely costly ... right to the point where I just don't even bother. I'm forced to ignore pretty much all combat, thus keeping my characters extremely weak, because they simply take too much of a hammering during standard 2-enemy combat and trying to take on 3-enemy combat is downright suicidal.
Also, the music seems to have this "pop" every so often and it can get a bit irritating after a while.
Gameplay and style wise it looks like it could be a blast, once I'm strong enough to take on enemies without losing 50%++ health each time.
I don't hear the popping sound but I did notice that the game is quite hard I wouldn't say brutal though. I got used to the ABS so now making quick decisions is a bit easier but sometimes I make a choice to fast then I get grappled which takes away my initial choice.
I tried out another zombie "adventure rpg" though before I had gotten to into this one and it seems that this one and the other play out as a pure survival game. To be honest though this one plays out more like a survival game than the other, but the concept seems to be revolving around that. It makes it interesting I think, so if you can't seem to find anything good while your going through the city/town then your kind of screwed in the long run.
As of right now I'm kind of in an alley by some storage houses, I'm not doing so great since I have to figure out how I'm going to get inside the "office" area which means I have to do more fighting but Jonathan and Michelle can't take much more. I kind of got ambushed while trying to get away from the apt. building so I figure maybe they have 3 more good fights in them before I have to actually make an effort on avoiding battle.














