MERRICKROX'S PROFILE

Too much time on my hands, doggone it.

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Pickin' Panki

Loving those Gameboy Color styled aesthetics. Also gotta say I love that little eating animation. Is (s)he lunging forward with a toothy mouth to envelope it whole? This looks too fun. Subscribing to this.

Desolate Faith

author=fharden
After coming from the house with the old man and butterflies . I'm stuck in a loop. can't go any futher.

I actually fixed this in the newest patch I'll have uploaded by either tonight or tomorrow!

Desolate Faith

author=Firefly84
Thanks for fixing the last bugs - here the next 3...

One of the butterflies offers to heal you - but the healing has no effect.
Fixed, will update the build with this later.

author=Firefly84
When answering one of the questions of the next butterfly wrong, you end up in a loop fighting against bats.
Right answers:
Woodstock, 9, 7
.

This I got to fix too, I wasn't sure what I did wrong at first, but as far as I can see, it will no longer loop if you get it wrong and win the battle, it will allow you to proceed now as it should.

author=Firefly84
GAME CRUSHING: After you use the teleporter out of the madman's house, you end up in a loop - I tried saving and not saving (as offered) - so now I'm totally stuck!!!

Oh shoot, I'm sorry to hear that! Crap, that really blows. I got it fixed now, very sorry about that game breaking mistake.

author=Firefly84
Do you need a tester for this game? I won't programm it, but I may find those looping bugs.
Yeah, absolutely. That would be amazing if you could find most of the exploits and obvious game breakers like those, it would be much appreciated man. I'll update very soon here with all the bugs you reported fixed.

Desolate Faith

Edit: These bugs should all be fixed now!~

author=Firefly84
Hi, I run into the same bug as "michaelthegm".
I stepped onto the red button in the strange house, fought the three bats, the bats escaped, but a loop begins with the same event as stepping on the red button.
After three fights you are stuck on the stairs at the bottom of the map.
Ooh I see, so it's an actual bug, bleh. Can't believe I overlooked that when testing. That should be a quick fix, sorry about that.

author=Firefly84
Also Wyatt should have learned a spell named something with flare... at level 4 or 5. It never appears on the skill list.
Thank you, I'll be sure to make it so it actually appears, I think I know what I did wrong.

author=Firefly84
And when choosing "shutdown" on the title screen, nothing happens.
I'm going to get remove this from the title screen eventually. Thanks for reporting these! I'll get these all fixed as soon as possible.

Desolate Faith

author=michaelthegm
Well, this game has an excellent description. It sounds like this game has an enthralling story and characters the player could easily relate to. However, the game itself wasn't especially great. I like the soundtrack button, but it generally seemed to go downhill from there.
The mapping needs work. The areas are huge and empty.
The music needs work. I expected a lot more of it to sound like the title track, quiet and dramatic, but I noticed a lot of tracks that didn't fit and generally weren't high quality.
I played until I stepped on a red button and fought a troop of three bats four times.
I think you could tell an incredible story with this game, but the gameplay just isn't there.

Thanks for taking the time to write your thoughts on this, I really appreciate it.

Yeah, most of the maps were initially done under the assumption that people totally love massive empty overworlds. Next update you'll see several areas be cut down tremendously in size because of how lame spacious areas with nothing in them can be. I need some advice on a map with the level of scale as, say, Dense Forest. Assuming I kept the size of that similarly the same, but included more items and equipment off the beaten path, would that more offset the hassle of traveling large maps?

Music-wise, since the game is still early and nothing dark occurs at this point, I haven't included the more quiet, solemn pieces yet that I have finished. The soundtrack from the beginning was meant to cover a variety of different genres, but I can see what you mean with them not being high quality. I'm not sure what I did wrong when converting them from wav files into mp3s. I might need help with that, they keep getting cut off at the end by a second and it bothers me greatly.

I'm hoping so, I'm always constantly changing dialogue and cutting some entirely if it doesn't fit with what I'm going for. I'm hoping I can polish up the game further in areas that need improvement and work. Thank you so much for the criticisms, though, I really appreciate it.

Desolate Faith

author=Cartylove
Sounds great!
Thanks a bunches! Download to the latest build is available now! :)

Memories of Elefee

So I just spent almost a whole three hours of this game, and I am really hooked to it! I just encountered the supposed true identity of the vampire and have had a lot of fun up to this point. I've had a notebook of some small, hasty notes I wrote down as I played, so hopefully you'll find these useful.

One of the first things I wrote about was the spelling, heh. I know you mentioned the spelling and grammar issues yourself as being featured in the game, but I did definitely find them distracting as I played, specifically the improper use of "You're" seen countless times throughout as well as letters being capitalized after commas. I'm sure you're fully aware of these issues, though.

Character designs and the portraits are really nice, one of the first things that drew me into this game. The game as a whole look awesome really. :)

I'm not sure why this occurs exactly, but if you attempt to bring up the menu upon encountering Seyi at the front castle grounds, I get an error saying the following;

"Unable to find file:
Graphics/Pictures/Seyi_Town-1"

I ended up losing my progress due to this, unfortunately, but I'm hoping it's a quick fix. Afterwards, when you gain control in the ballroom scene for the dance, the error no longer seems to occur and I can bring up the menu just fine.

I love the custom battler sprites. I saw you could do them for the Carpenter and vampire as well, but hopefully in a later update you can do the generic enemies as well, as they look very out of place when by the custom sprites.

Speaking of the Carpenter, I felt even by doing that task with the fish for 500, the amount you need for the bridge seems a bit much, that or enemies don't drop enough. I ended up spending around 45 minutes at that point just grinding for jelly until I had enough, seemed a bit too much, but that could just be me.

Being blinded sucks so bad, haha. It practically shuts the viability of a character completely down. No way to manually heal that either. I like a good challenge, though, so I'm not complaining.

Another glitch, although it doesn't seem to affect gameplay or story progression. After fighting the three bats summoned from the vampire at the front of the mayors house, if you leave the town and re-enter, the area will no longer be dark and the music changes to the map default, completely killing the urgency of the tone, haha. Seems to only be a cosmetic glitch, but just something I thought I'd point out.

Haven't gotten to defeating the vampire yet (does the demo end after that?), but overall I've really enjoyed what I have played thus far, and cannot wait to see how the rest of the story unfolds!~ Well done.

Memories of Elefee

Game looks absolutely adorable, can't play it right now since I'm on mobile but you can bet I'll download the second I get home! :D
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