MIDORI_FRAGMENTS'S PROFILE

Midori Fragments is an Italian team, founded by Umi Nagisa, which is creating indie horror/mystery RPGs.

Buy me a ko-fi (perks available!):
https://ko-fi.com/uminagisa

Tumblr:
https://midorifragments.tumblr.com/

Instagram:
https://www.instagram.com/umi_nagisa/

Goodies:
https://www.redbubble.com/people/midorifragments
A Timeless Story
Lysander has stopped aging as a result of events that have inextricably tied him to a specific occurrence in his past. But what if you could go back and change that event?

Search

Filter

A Figment of Discord

author=Lily101
author=Midori_Fragments
author=Lily101
Unfortunately I've run into another problem, I've completed the orphanage and am trying to return to the mansion (which if I recall correctly is the path next to the bridge). However neither that nor any other paths let me leave and the other paths tell me I need to go to the orphanage (except the one leading to the mansion which is missing the English translation). Also looking through the walkthrough I recalled another potential problem, during the first half of the fifth act the guide instructs to get an empty jar for a secret ending in the kitchen, however I tried looking at everything in the kitchen and was unable to obtain it.
Which ending are you trying to get? It's strange that you can't go back, no one reported me such a thing before!
As for the jar, you can collect it only if you read the letter and then read the botanic book
I believe the happy ending and I recall having already read the letter prior to talking to the mom and reading the book when I was exploring during the start of the fifth act. Though for the ending I could be heading towards the secret ending since I explored the password protected room at the orphanage.

That's a different book, the esotericism one!
Could you please provide me a screen of the scene where you got stuck? Otherwise I don't know how to help you :(
I've already checked all the teleport events and they seem fine

A Figment of Discord

author=cutiesbae
I don't know if someone else had this problem as well but, if it's okay for the developer, I don't mind betatesting the English vr. (I only did it for the italian one) :3

Of course, I'll send you the file as soon as possible~

A Figment of Discord

author=Lily101
Unfortunately I've run into another problem, I've completed the orphanage and am trying to return to the mansion (which if I recall correctly is the path next to the bridge). However neither that nor any other paths let me leave and the other paths tell me I need to go to the orphanage (except the one leading to the mansion which is missing the English translation). Also looking through the walkthrough I recalled another potential problem, during the first half of the fifth act the guide instructs to get an empty jar for a secret ending in the kitchen, however I tried looking at everything in the kitchen and was unable to obtain it.

Which ending are you trying to get? It's strange that you can't go back, no one reported me such a thing before!
As for the jar, you can collect it only if you read the letter and then read the botanic book

A Figment of Discord

author=PurpleLeo
author=Midori_Fragments
author=PurpleLeo
author=Midori_Fragments
author=PurpleLeo
Nope even in the updated version I am stuck once more after talking with the director....
Did you use old data? Are you launching the game full screen?
https://paste.pics/882eee714d6faa98f4594493d1d35422
That event is set on autorun, so it should start automatically! If you're using data files from the old version, it might be necessary to start over the entire game :(
I already did start over, once you've uploaded it today I've replayed up to that point and the issue is there anyway...:( I leave the room, talk with him andthen can't do anything else.

I had a bad feeling so I checked the script list and THE ANTI-LAG SCRIPT WAS STILL THERE. I'm so pissed off right now! I am re-uploading the game, I'll send you a private message when it's ready. I'm so so sorry, and thank you for your patience

A Figment of Discord

author=PurpleLeo
author=Midori_Fragments
author=PurpleLeo
Nope even in the updated version I am stuck once more after talking with the director....
Did you use old data? Are you launching the game full screen?
https://paste.pics/882eee714d6faa98f4594493d1d35422

That event is set on autorun, so it should start automatically! If you're using data files from the old version, it might be necessary to start over the entire game :(

A Figment of Discord

author=PurpleLeo
Nope even in the updated version I am stuck once more after talking with the director....

Did you use old data? Are you launching the game full screen?

A Figment of Discord

author=Lily101
author=Midori_Fragments
author=Lily101
author=Lily101
author=Midori_Fragments
author=Lily101
author=Midori_Fragments
author=Lily101
author=Midori_Fragments
author=Lily101
Hi again, it seems I'm experiencing another problem. The crates aren't able to be moved during the fifth act.
Hi, you can't move every single crate, just a few of them are movable :D
If you got stuck you can climb down the ladder then go up again, the crates will reset automatically.
They still aren't moving, like I can hear the sound they make to move but the crates will literately not move. I've tried from different sides and they still won't move. I've looked up someones play through of the game during the crate moving scene and it confirms that there's a bug (I suppose) that's stopping the crates from moving as they were meant to.
Which gameplay are you referring to? Could you please link it to me? I watched several gameplays of A Figment of Discord and no one has ever had such a problem...
https://youtu.be/C1YPwpHIk5o?t=1047
Quite literally the crates won't move like they were 'scripted' to.
Oh no, they're supposed to work just like that haha! If you find the puzzle too hard I can draw a scheme of the movements you have to do in order to leave the room
I've tried to move them, restarted the game, I'm hearing the sound effect of them moving but for example, the first crate the guy moves works as it should during his play through of the game but when I try the same it stays in place instead of moving towards the wall. Unless there's a special way you're suppose to interact with them, the first one won't move when I push the character towards it nor when I press the space/enter button.
I think I found the problem, I decided to restore a previous version of the game and the crates move in the old version however the 05/08 update of the game causes the first crate to not be movable. I also notice that when the player moves to a different hallway in the orphanage the lights come back on, meaning the lantern becomes pointless, though it goes back to dark after the book falls in the bedroom. The lag issues seems to persist as well.
Oh, so the anti-lag script was the reason behind it, I see! Since it's causing more problems I will remove it, thank you for your feedback
No problem! It sucks that the lag must persist but it's better to have that then the problems it caused, maybe a better solution can address the lag issue in the future.


Yep, I'm so sorry ;w;
Please enjoy the last part of the game!

A Figment of Discord

author=PurpleLeo
Heyy, when I try to talk to Chantico in the very beggining of the game,they face one another and then nothing happens, the game gets stuck...

This might be because of the anti-lag script too. If you get stuck again, please download the new version that I've just uploaded (without the anti-lag script that was causing a lot of bugs). Sorry ;w;

A Figment of Discord

author=Lily101
author=Lily101
author=Midori_Fragments
author=Lily101
author=Midori_Fragments
author=Lily101
author=Midori_Fragments
author=Lily101
Hi again, it seems I'm experiencing another problem. The crates aren't able to be moved during the fifth act.
Hi, you can't move every single crate, just a few of them are movable :D
If you got stuck you can climb down the ladder then go up again, the crates will reset automatically.
They still aren't moving, like I can hear the sound they make to move but the crates will literately not move. I've tried from different sides and they still won't move. I've looked up someones play through of the game during the crate moving scene and it confirms that there's a bug (I suppose) that's stopping the crates from moving as they were meant to.
Which gameplay are you referring to? Could you please link it to me? I watched several gameplays of A Figment of Discord and no one has ever had such a problem...
https://youtu.be/C1YPwpHIk5o?t=1047
Quite literally the crates won't move like they were 'scripted' to.
Oh no, they're supposed to work just like that haha! If you find the puzzle too hard I can draw a scheme of the movements you have to do in order to leave the room
I've tried to move them, restarted the game, I'm hearing the sound effect of them moving but for example, the first crate the guy moves works as it should during his play through of the game but when I try the same it stays in place instead of moving towards the wall. Unless there's a special way you're suppose to interact with them, the first one won't move when I push the character towards it nor when I press the space/enter button.
I think I found the problem, I decided to restore a previous version of the game and the crates move in the old version however the 05/08 update of the game causes the first crate to not be movable. I also notice that when the player moves to a different hallway in the orphanage the lights come back on, meaning the lantern becomes pointless, though it goes back to dark after the book falls in the bedroom. The lag issues seems to persist as well.

Oh, so the anti-lag script was the reason behind it, I see! Since it's causing more problems I will remove it, thank you for your feedback

A Figment of Discord

author=Lily101
author=Midori_Fragments
author=Lily101
author=Midori_Fragments
author=Lily101
Hi again, it seems I'm experiencing another problem. The crates aren't able to be moved during the fifth act.
Hi, you can't move every single crate, just a few of them are movable :D
If you got stuck you can climb down the ladder then go up again, the crates will reset automatically.
They still aren't moving, like I can hear the sound they make to move but the crates will literately not move. I've tried from different sides and they still won't move. I've looked up someones play through of the game during the crate moving scene and it confirms that there's a bug (I suppose) that's stopping the crates from moving as they were meant to.
Which gameplay are you referring to? Could you please link it to me? I watched several gameplays of A Figment of Discord and no one has ever had such a problem...
https://youtu.be/C1YPwpHIk5o?t=1047
Quite literally the crates won't move like they were 'scripted' to.


Oh no, they're supposed to work just like that haha! If you find the puzzle too hard I can draw a scheme of the movements you have to do in order to leave the room