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Sore Losers: Riot Grrrl
author=Bandito link=topic=3773.msg78068#msg78068 date=1243928395Same here.
I like everything except the sprites and the chipsets.
I appreciate you're going for an original graphical style - it's just not working for me, sorry.
Game design articles.
One thing that has always intrigued me is optional content, or "sidequests"
At what point to introduce it, how connected it should be to the main stuff, how to motivate players to pursue it, etc.
At what point to introduce it, how connected it should be to the main stuff, how to motivate players to pursue it, etc.
Trailers for amateur games?
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