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Thanks for the feedback! We're definitely looking into the stun thing, otherwise we're still in the process of fine-tuning things for the full release, so expect lots of tweaks and changes. As for the price, we've decided a while back that a name-your-own-price with a 5$ minimum would be ideal.
You can read more about it here.
You hope 5$ is ok? You kidding. Thats easily worth a 10 bucks. But since we can pay our own price I will just do that. Gladly you are still looking into the game. I thought about the fighting system feeling dull argument. Maybe when you would more to rely on the elements it be more fun. Just a thought here though.
HEARTBEAT
author=azalathemad
Quick Notes
Time Spent: 1h30m
Progress: I got to the start of the forest after the city (Fox-something)
- Pixel art is top-notch and sells the game practically by itself.
- The controls and UI/UX are very good. It's clear a lot of time and effort went into this.
- Music is very good but there are a few tracks that are played too often.
- The 4x random stun ability is overpowered.
- The battle system feels very bland and one-dimensional. Hard to put my finger on what, exactly, is missing. It's not just that the enemies are easy - that is easy to fix. Every new character feels like just a "+1 rando" rather than "this dude is unique and interesting." Expecting Chrono Trigger-level variety might be asking a bit much, but what you have here is pretty weak. (Might be a lack of equipment variety? i.e. equipment that gives significant stat boosts, resistances, or spells, so you have to strategize around it.)
- The dialogue has too much filler. I get what you're trying to do with it, giving each character their own flavor. That gets old quick. I would consider cutting ~25-50% of it.
That all might sound a bit harsh, but I'm assuming this will be sold at about the $9.99 price point (13 hours of gameplay) and am judging accordingly. If you can fix up the weak points, it can become a really outstanding game. Definitely looking forward to the final product!
Agree on the stun ability totally. Feels extremely abusive. On the other hand the skills with the low stun chance like never stuns for me. Dont know if thats really intended.
Battle System felt allright to me. Although its sometimes hard to keep track with the UI.
Asking for Chrono Trigger variety is probably to much ya. The characters all felt different to me. Just Rex didnt add much but the OP Stun. I think the problem here lies in the 100 Heartbeat moves. Since 3 Chars just got huge nukes. Makes them feel the same. Also you need to unlock "only" Kleins one? And you regenerate to much Heartbeat imo. You can just spam these moves.
Dialouges tend to be long ya. I enjoy them though but thats preference.
Price I would say around 10-15 too yes. 20 would be the top and very expensive I think. Specially if you look at other games in that franchise.
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