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LDscreenshot_4.png

the desks are a bit far apart. you can do 1 gap or even no gap. but the 2 gap seems a bit much.

What are you working on now?

ha I hate doing that, that's why i type notes i believe to be important down in notepad.

Sewers.jpg

underground rainbows though?

ohaimrdesert.png

love the cacti.

am2ea.png

That roof tile reminds me of a bomberman game.

What are you working on now?

Working on maps for Shangri-La. I really I hate mapping.

Zeal1.jpg

How can they fight...wait...float...wait...breathe in space?

Why does dying have to suck?

I think it would behoove for "us" rm developers would be to find a way to have retries or at least not to have the player go all the way back to the previous save point. This would make the player want to continue playing the game because, speaking from experience, when I have played a few of the forum games, as soon as I lose a battle after a lot of work I get discourage and quit. I think this is because rather then actually trying to play and enjoy the game I am just trying to get through it so I can gather my thoughts about it and compare it to my game and others.

The only question I have is, do you allow retries after every battler or only boss battles? I like the pokemon approach a lot but then again the player didn't die only his pets.

Naming Conventions - Characters, Spells, and More

How many Jeffery Matuzakas and Billy Hitzuguyas do you know?

Naming Conventions - Characters, Spells, and More

here's a good name site. http://www.seventhsanctum.com/

I despise those games filled with Japanese names especially, characters with American first names and Asian last names.
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