NOBLEMANNICK'S PROFILE

NoblemanNick
I'm bringing this world back for you and for me.
1390
Hello there. My name is Nick. But you can call me anything Noble, NN. Doesn't really matter. Well I enjoy playing games and I want to get into a career of game programming and design. Hopefully I can get this dream to come true. I enjoy manga and anime, as well as the usual norm. I like playing soccer and tennis, as well as RPing and Tabletop games. Also card games are cool to.

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Constructing a Setting

Because with more history and more information about your setting in general you can add more game play elements to it. Maybe more side-quests, mini-games. I also never stated history would remove repetitiveness, I stated that IMO by adding more areas in the game or even more worlds that the player will find more extra fun from the main quests by just exploring these areas that he would of skipped if he had just followed the story. Also you can use this for cities also, you just minimize it a bit. A city still has a instinct geography, a government(or maybe no government if it's like that), history unless that history is supposed to be unknown and can even have extra areas. Also I know it's more of a game play concern but it can be helped through back story also.

Constructing a Setting

Your welcome, and that's what this article really is about not telling you what to do but making you think yourself.

Hey Gamemakers, Stop Giving Up!

Once again you lay down reality and use the gritty truth. Nicely stated.

Universal Cooking System

Constructing a Character

Why thank you!

Universal Cooking System

Yep, It can apply to mostly anything you can adjust this to an Alchemy system or a Weapon Fusion or even Synthesis.

Door Tutorial

Like I said it's another way, there dozens of ways to make door events this is just
one of them
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