PAXNI'S PROFILE

Well, given that I'm on this website, you're probably safe in assuming that I use RPG Maker. Notable VX Ace. I've yet to finish any projects, but the one that I am currently working on is called Cinericus. Though it's still in the developmental stages, I'm hoping to release a demo eventually.

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VX Graphics Designer request

author=Kevinds
Unfortunatly I suck at pixel art so I can't be of any use there :P but I can however make a title screen for you if you provide me with some information on how you want it =)


Oh, really? That'd be great!

Here's a description (be warned, it's kind of detailed):I need it like this: The overall scenery is a forest-type area during sunset (orange sky) in the middle of autumn (so the leaves of the forest should be orange, yellow, red, etc.) and there should be four people walking away from the 'camera' we'll call it. From left to right- a short skinny tiger boy (basically, humanoid with tiger fur and stripes) wearing ragged clothes and with a dagger sheathed in his belt, no shoes. A young human girl, around the same height as the tiger man, darker skin (tan, not black) brown-ish hair, the kind of clothes you'd expect a martial artist to wear (not like robes, but tight-fitted clothing) with a staff on her back (just simple wood). A rhinoceros man (a man with skin similar to that of a rhino, kind of muscular, but not ludicrously large), with a large two-handed sword on his back, wearing very heavy armor (chain-linked or just what you would imagine one of the armor graphics in VX would look like from the back). Finally, another tiger man, but larger than the other one. Wearing the same armor as the rhino man, same color of fur as the other tiger man (an orange-reddish), with a sword and shield on his back. Lastly on the page, I need a logo. Put "Rise of the Beastmen" in some sort of larger font, not just plain letters, but some sort of design to it to make it look nice.

VX Graphics Designer request

So, I'm (obviously) designing a game. So far, all has gone well, other than one thing: I have no talent in graphic design and do not know anyone that does. So, I figured I'd enlist someone to aid me. This will involve the following:
Design of approximately 32 characters (ranging from humans to gigantic tentacle-y monsters), the same amount of facesets, a few parallax backgrounds, POSSIBLY a tileset, and a title screen.

I understand this may be overwhelming to some, and this next part is probably worse. I simply cannot pay. I'm hoping someone will notice this and do it for 'experience,' but I'm not going to glitter it up as such. The truth is, I cannot afford pay someone to design graphics for a free rpg. Now, if you feel that you want to fulfill just ONE of the above requests that is acceptable, as well. Again, I realize not many will be willing to aid me, but I figured I would try regardless. As I said, I have everything else covered, I just need some graphics.

A bunch of VX questions (switches, etc.) and requests (title page design, etc.)

Oh, yeah, I figured it'd be easy. Thanks again!

A bunch of VX questions (switches, etc.) and requests (title page design, etc.)

Oh wow, thanks, that sounds awesome.

Another (hopefully) trivial question: Is there a way to have different music for different battles? In this case it's during a dungeon. At the end of it, a character has to face a boss that is, essentially, a ghostly embodiment of himself. Thus, the battle theme is based on that character's theme. Any help?

A bunch of VX questions (switches, etc.) and requests (title page design, etc.)

Haha, indeed it does. Thank you so much, that helped a lot.

A bunch of VX questions (switches, etc.) and requests (title page design, etc.)

Ah, thanks Max! That helps entirely. Thankfully, I kept my switches well named, so fixing that up was quite simple.

And yes, the process is to, even with a full party of four people, to summon a creature until the end of the battle. Basically, the class of one of the main characters in my game is "Dark Priest" which basically summons evil creature (i.e. ghost, zombie, etc.) and at the end of the battle or when they're killed by an enemy, they just go away until you summon them again in a separate battle. Any idea how?

And chana, yeah, I've looked, nothing just seems to cover the complexity of the characters I'm attempting to create.

A bunch of VX questions (switches, etc.) and requests (title page design, etc.)

Question 1: So, for a sidequest in my game, there's a temple where you have to defeat six bosses, and they tell you a word when they die, and at a door you have to put the words in order to open the door. I understand switches, but is there a way to make it that a switch activates for all six defeated bosses and all six switches have to be activated to do the door puzzle? Since in the regular page, you can only do it with two switches. I wanna do it this way because the phrase is pretty easily decipherable and if you could just walk up to the door and do it, it would be WAY too easy, and it's supposed to be the most difficult sidequest in the game. And if this involves scripting, then a guide on how to do it would be needed, since I'm less than good at scripting (horrible, actually).

Question 2: How do you go about making a larger sprite? Do you just use a sprite sheet that's bigger than others?

Question 3: Is there a way to make a 'summon' skill that would add another battler until the end of the battle?

Question 4: Can you have more tilesets than just the 5 pages it automatically gives me?

Request 1: Title Page. I need it like this: The overall scenery is a forest-type area during sunset (orange sky) in the middle of autumn (so the leaves of the forest should be orange, yellow, red, etc.) and there should be four people walking away from the 'camera' we'll call it. From left to right- a short skinny tiger boy (basically, humanoid with tiger fur and stripes) wearing ragged clothes and with a dagger sheathed in his belt, no shoes. A young human girl, around the same height as the tiger man, darker skin (tan, not black) brown-ish hair, the kind of clothes you'd expect a martial artist to wear (not like robes, but tight-fitted clothing) with a staff on her back (just simple wood). A rhinoceros man (a man with skin similar to that of a rhino, kind of muscular, but not ludicrously large), with a large two-handed sword on his back, wearing very heavy armor (chain-linked or just what you would imagine one of the armor graphics in VX would look like from the back). Finally, another tiger man, but larger than the other one. Wearing the same armor as the rhino man, same color of fur as the other tiger man (an orange-reddish), with a sword and shield on his back. Lastly on the page, I need a logo. Put "Rise of the Beastmen" in some sort of larger font, not just plain letters, but some sort of design to it to make it look nice. I understand this will probably be a difficult task, but sadly, I cannot pay. I'm hoping someone will do this for experience, but I'm honestly not hoping for anything. I just put this up on the off-chance someone will do it.

Request 2: An easy way to design sprites that ISN'T the famitsu thing. I need to design the sprites for the characters on the title page, as well as many other characters. If anyone could teach me simple graphic design in order to help me with designing these, it would be very helpful. If not, any sprite creation program would be fine.

If anyone helps with these questions or requests, all I can say is I would be ridiculously thankful. I hope you understand that I can't afford to pay anything, but I'm not saying "do everything for free," I'm asking for a simple (er.. I wouldn't say that) request to further my game. Thanks in advance.

VX Charset Help

So, in a game I'm making, there are a lot of characters that default resources won't help with. As well, I haven't found any resource generators that will do what I'm looking for. These characters are "beastmen" (i.e. cross between a tiger and a human). Does anyone know of an easier way to to design character graphics than placing each pixel? If not, would anyone be interested in helping me design character graphics?

Cutscenes in VX

Ah. I guess I'll have to find some scripting guides, then.

Cutscenes in VX

In RPG Maker 2003, there's an option to upload movies, which, though I've never used the command, I assume it means videos for cutscenes. Is there a way to do this in VX?