POLYGONGAMING'S PROFILE
PolygonGaming
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I'm Sky ^_^. Not much to say. 19 year old who likes developing games, playing RPG's (and any other game thats actually GOOD, pretty much forsakes anything 'Next-Gen'), and Japanese culture. ^_^ ... Meaning a watch a lot of anime. And read mangas. Or something.
YouTube account: http://www.youtube.com/user/PolygonGamingUK
YouTube account: http://www.youtube.com/user/PolygonGamingUK
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Evolzar Laggia.
author=Link_2112
Yugioh sucks now. As soon as Syncro monsters were introduced I started to lose interest. I miss the good old days where Jinzo was one of the biggest threats.
THIS.
I love Jinzo. He is still pretty effective these days, but not nearly as much. And yeah, those overpowered synchro's completely changed the game, but lets not get into what Exceeds can do now, too >.<.
Evolzar Laggia.
I felt spontaneous at the time.
Besides, I threw in a section to do with Check at the bottom. Felt like it'd be a waste not to give an update as to what's going on.
And anyone who knows what this is all about can sit there can bare their fangs at Evolzar Laggia and its disgustingness.
Besides, I threw in a section to do with Check at the bottom. Felt like it'd be a waste not to give an update as to what's going on.
And anyone who knows what this is all about can sit there can bare their fangs at Evolzar Laggia and its disgustingness.
Remake of Chapter One... Soon. Ish.
Like what, my wrist? That would be TERRIBLE.
Before it would have hindered my typing, but drawing, too?!
Nightmare.
Before it would have hindered my typing, but drawing, too?!
Nightmare.
Heart of the OHR Contest
Always the way with RPG development. You start out with brilliant ideas, a brilliant story, concept, sometimes artwork and music, and you get to work. You blast out the first three hours of gameplay and suddenly become 'happy' with what you've achieved, and begin to slow down. Considerably.
At least it works like that for me XD Or at least it did in the past. Nowadays I keep telling myself that I have a story to tell. I want to tell at least ONE story in my life. Ideally, I'd like to tell quite a few. But at LEAST one.
So yup. That motivates me to keep developing.
At least it works like that for me XD Or at least it did in the past. Nowadays I keep telling myself that I have a story to tell. I want to tell at least ONE story in my life. Ideally, I'd like to tell quite a few. But at LEAST one.
So yup. That motivates me to keep developing.
development status page added and version
Beta testers wanted!
Check: Chapter Two and YouTube being a pain.
author=Clareain_Christopher
- And random battles suck. I like how open your maps are, but traveling them is a chore with RBs :/
So you think I should maybe do the whole 'wandering monsters' approach? Now that you mention it, my maps DO tend to be open, it's probably a better idea.
Thankfully, I've not gotten to any random encounters in Chapter Two yet, so... I could easily fit that in ^_^
I noticed the rain, but I had no idea as to how to stop that from happening. I tried everything. It came down to either have the rain and the small glitch or no rain, and I decided that the small glitch was worth it...
As for the misspelling, I'm going to run through it again to check. I'm PRETTY sure everything is correct, so it may be a America/United Kingdom thing XD
Anyway, thanks a lot for playing, I'll keep an eye out for your video ^_^!
Check: Chapter Two and YouTube being a pain.
Well if you did 'Check' it out, that would be great! XD (See what I did there?)
And yeah, I'll try my best not to. I guess, if anything, it's just opened my eyes to more things that I can do in RPG maker that I wouldn't have thought of before. And it's also pushing me to do better. I guess that's a good thing. XD
But yeah, I'll keep with keeping it simple. Dialogue is probably my strongest point, to be honest. I think. XD
And yeah, I'll try my best not to. I guess, if anything, it's just opened my eyes to more things that I can do in RPG maker that I wouldn't have thought of before. And it's also pushing me to do better. I guess that's a good thing. XD
But yeah, I'll keep with keeping it simple. Dialogue is probably my strongest point, to be honest. I think. XD
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