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[RM2K3] Player transfer after death


I am trying to transfer my player to a new location upon defeat in battle. I know I'm missing something because it isn't working, I'm still getting a game over screen even though I have the death handler in the battle screen menu set to transfer player instead of game over. I have a feeling I need to do something in the common event being called for player death, but I can't quite figure it out and could use some help.
Edit: the issue was that the battle screen menu only applies to random encounters. If anyone comes across this with the same issue, you must put the commands in the individual event for NPC encounters.
[RM2K3] Player transfer after death


I am trying to transfer my player to a new location upon defeat in battle. I know I'm missing something because it isn't working, I'm still getting a game over screen even though I have the death handler in the battle screen menu set to transfer player instead of game over. I have a feeling I need to do something in the common event being called for player death, but I can't quite figure it out and could use some help.
[RM2K3] Player transfer after death


I am trying to transfer my player to a new location upon defeat in battle. I know I'm missing something because it isn't working, I'm still getting a game over screen even though I have the death handler in the battle screen menu set to transfer player instead of game over. I have a feeling I need to do something in the common event being called for player death, but I can't quite figure it out and could use some help.
[RM2K3] action rpg elements
I am looking to add some action rpg elements to my rm2k3 game. All enemies appear on the map, I have random encounters off. I want to give my character a gun and the option to shoot and kill the enemies on the map before the turn based battle system is ever triggered. Does anyone have any advice for the best way to do this?
[RM2K3] Target shooting and racing minigames
I'm trying to figure out a way to make a simple target shooting minigame and a simple racing minigame within a game in rm2k3. Have any of you been able to do this? If so, I'd appreciate some advice.
[RM2K3] variables and conditional branches
I'm trying to create a day/night cycle in rm2k3 and I can't get a conditional branch to work based on a variable. They work based on a switch, I'm not sure why my variables aren't working. I'm probably doing something stupid, I just started trying this but I'm having trouble finding and info on my specific problem online.
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