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FAQ / Walkthrough

author=kentona
Most weapons have between 2% and 5% critical, excepting daggers and ninja swords, which have 10%, and weapons that specifically mention High Crit (like the Fixed Dice, which has a 75% crit rate).


Alright, good to know thanks.

FAQ / Walkthrough

author=kentona
welp.

Anywho, the stats are as follows for Poison Dagger
Attack type: Poison
50% chance to inflict Poisoned status
15% critical chance
50 damage when character level <=12
110 damage when character level <=25
220 damage when character level <=38
400 damage when character level >38


It's one of the strongest weapons in the game, on a pure damage level. Only the Arcana Cards do more damage (420).

It does temporarily replace your current weapon with the dagger, thus you would lose the bonuses to INT or whatever that they impart.


Oh. You made it scale. Color me impressed. Good to know it does poison damage as well (due to immunities).

Nice of you to respond so many years after you finished this game. Thank you.

Is 15% around the average critical hit rate for most weapons?

FAQ / Walkthrough

author=kalledemos
*snip*


So it probably is equipment. Wish I knew the stats.

My Witch is definitely slated for a Master class. Which one depends upon how class changes affect stats (whether it just resets them or your previous class affects the stats of your new class)... but I'll test that myself when I get to chapter 5.

FAQ / Walkthrough

Exactly what does the poison dagger skill do? Does it just modify your stats? Does it replace your current weapon? If my current weapon raises Int, do I lose that Int for the rest of the battle? What are the stats of the poison dagger equipment assuming it exists?

That spell is about as vague as it gets. For the moment I'm assuming it just replaces your weapon with a 1-handed, physical damage weapon of lower-middling damage (less than 100, but posibly inflicts poison as well) that is nearly worthless past a certain point in the game. If that's the case I suppose it could still be useful with a wizardwand setup when you want to do physical damage for whatever reason and want a slight boost (assuming it is even stronger than a wizardwand).

If it is an equipment, I just wish it showed up in the weapons table...
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