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TheNecromancer
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The myth of games as escapism
Hmm, I kind of disagree.
Even if video games have responsibilities they don't compare to those in the real world. So giving up the responsibility of your job doesn't make it any more acceptable if you are trading it for the responsibility of healing your party during a raid(which, depending on your job, can be much harder :3). Not paying bills can get you evicted and make you homeless; not feeding your Chocobo and letting it die is meaningless. Any responsibility online can be neglected with no real consequence. That's the big difference, consequences.
I would say the myth is that all gamers in MMO's are playing in extreme amounts to escapte reality, but really it's only some.
I have a friend who has played an MMO online everyday(just about) for like 5+ years. He has a shitty life, has dropped out of college/university several times, and has never held a job for more than a few months. I don't think he's playing to escape his responsibility, I would say he plays so that he has a more meaningful purpose in life, even if it's just an online life. He has a distant gf he met through the game and that in itself is probably a big reason he still plays. I would say that when your achievements online surpass what you accomplish in real life then you are escaping the reality of the real world or you have just given up on life.
For the most part, the reasons why some people choose to escape into online worlds are much more complicated than a blanket statement saying all gamers are trying to escape the responsibilities of life.
Even if video games have responsibilities they don't compare to those in the real world. So giving up the responsibility of your job doesn't make it any more acceptable if you are trading it for the responsibility of healing your party during a raid(which, depending on your job, can be much harder :3). Not paying bills can get you evicted and make you homeless; not feeding your Chocobo and letting it die is meaningless. Any responsibility online can be neglected with no real consequence. That's the big difference, consequences.
I would say the myth is that all gamers in MMO's are playing in extreme amounts to escapte reality, but really it's only some.
I have a friend who has played an MMO online everyday(just about) for like 5+ years. He has a shitty life, has dropped out of college/university several times, and has never held a job for more than a few months. I don't think he's playing to escape his responsibility, I would say he plays so that he has a more meaningful purpose in life, even if it's just an online life. He has a distant gf he met through the game and that in itself is probably a big reason he still plays. I would say that when your achievements online surpass what you accomplish in real life then you are escaping the reality of the real world or you have just given up on life.
For the most part, the reasons why some people choose to escape into online worlds are much more complicated than a blanket statement saying all gamers are trying to escape the responsibilities of life.
Makerscore
Makerscore
but...
author=Link_2112
If you have a 5 star game and someone adds a shitty review and drops it to 2 stars, do you lose makerscore?
Makerscore
If you have a 5 star game and someone adds a shitty review and drops it to 2 stars, do you lose makerscore?
Proper performance scripting in 2k3
SMBX 1.3: Secret NPCs
This week in blogs Week #8 2011
I don't frequent the site as much as I used to so this is the perfect way for me to see what's been going on, in blogs at least. Good work! I look forward to the next one.
What about doing "this week in RMN" and expand your reach a bit? You already have a piece about Release Announcements(even though it's probably just from blogs). Just include a few things from other sections that catches a lot of attention, like quality screens or any forum "hot topics" lol Just a thought.
Also, if this becomes a regular thing, it would end up "taking over" the Articles and Tutorials feed. Not that it's a huge deal, again, it's just a thought .
What about doing "this week in RMN" and expand your reach a bit? You already have a piece about Release Announcements(even though it's probably just from blogs). Just include a few things from other sections that catches a lot of attention, like quality screens or any forum "hot topics" lol Just a thought.
Also, if this becomes a regular thing, it would end up "taking over" the Articles and Tutorials feed. Not that it's a huge deal, again, it's just a thought .
The Optimal RM2k/3 Number Guide
Day and Night
You could just have an NPC with a message asking if you want to stay at the inn, then have a choice showing yes or no. In the Yes branch, simulate staying at the Inn(reduce money by X amount, restore HP, hide screen and play music if you want). That way you can add the changes to the time variables as well.













