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BotB_House3.png

Thanks you two :) One thing I don't like much is choosing colors. I find it hard to pick something that makes sense but also leaves everything visible. If I made black or dark colored floors, most graphics would look kinda weird because their outlines blend in. Even this color floor makes it hard to see their dainty arms. Maybe if I create some kind of texture with dots or lines in the floor... but at the same time I want to keep it clean and simple.

author=kentona
and especially so because it reminds me of the house in SimAnt.

haha, yeah it does. Total coincidence.

SSpn3g.png

I think you need to remove the cartridge and blow in it

combat2.png

Uh, FFL3 was the best of the three. Obviously

Ultimecia.PNG

Emerald, just like any other boss, is a joke if you know an exploitative strategy. Most players who came across Emerald and played it normally got raped. Usually having someone else tell them why and either copying someones strategy or trying to come up with their own based on the new information. Was there an in-game hint about unequipping your Materia? I can't remember.

dokidoki_chococastle.png

I think I managed to smuggle a red boot into this level, it was easy peasy :3

Test.png

AT_Screen_102.png

It does kinda look like the map was imported in and the upper layer redone. The shape of the visible bits of hill look similar :o just wild speculation.

Ghost_shards_fan_artdennloui.jpg

they're so shiny! *.*

16_outside_108b.png

Except that dirty background image

Casanero.png

But you made Creation mad and now you will be ignored :D