THENECROMANCER'S PROFILE
TheNecromancer
3160
RMN sucks
Search
Filter
Wither Review
The RMN Chain Game Review
The RMN Chain Game Review
author=Deckiller
I asked someone to review it in the review something threat - I wanted to get an idea where we stood before going forward.
I see, had I known I would have volunteered. I'm thinking that I might anyways. Or perhaps I'll wait until the next demo..will there be another demo?
The RMN Chain Game Review
author=Deckiller
There should've been a "this is the end of Chapter 2. TBC..." event somewhere. Liberty and I both had computer problems last year, so maybe a slightly outdated version got updated. Same with the warps, etc.
I recall being told there would only be 2 chapters. Not sure if it was in game or on the game page, though.
I don't understand why you bothered to review this. Most of what your saying is nonsense to me and way off the mark of what my experience was. It seems to me that you expected it to be one thing, and since it's not you found a way to present it in a way that makes it look bad, or at least worse than it is.
You (probably) know full well that this is incomplete, so why even talk about negative things like not seeing any trade kiosks(therefore scanning might be pointless) or hitting a black screen. (I think)The point of this demo was to give an idea of what it would be like since many people have been waiting forever to see it.
Story:
The back-story on the game page indicated a very bizarre, surreal, post-nuclear apocalypse setting. Instead of the usual suspects of America and Russia throwing nukes at each other, there was fast food giants McDonalds and Burger King throwing... hamburgers, perhaps? I dunno. Whatever the case, I had the impression that the "superpowers" are as good as gone. However, there's a new threat in the form of White Castle "The White Death".
As unique a set-up that is, the game does not deliver on this expectation. First off, the setting is that of science fiction. Indeed, many Star Trek references abound. Second, instead of both "superpowers" being long gone, McDonalds has survived, and is considered an entity worthy of unquestionable trust. I have my doubts as to how trustworthy they are, of course, but that's beside the point. Third, the "White Death" doesn't appear to have any correlation to White Castle, but I could be mistaken on that point.
Whaaaat are you saying? I don't recall anything about Post-Apocalypse(but I could be wrong). It's just the future. Some people have gone through wars or have been attacked(like your first mission), it doesn't mean there was a nuclear holocaust across the entire galaxy or anything. You trying to compare it to the so called "superpowers", and subsequently continuing the analogy, seems so silly. Why do you have to force such a thing on the game?
Are you saying that it's bad that the White Death doesn't have anything to do with White Castle? I don't follow you...
Alas, boss battles do not provide any change in the manner in which conflicts are resolved. Disappointing!
Huh?
I may have even looked at the game page from time-to-time. However, my overall knowledge of this game is still very limited.
I suppose I just wish I was playing what I thought this game was.
So you know very little about the game but have already formed such a strong expectation of the game that it ruined your experience of it? Perhaps you should rethink your approach to playing video games.
You've seen so little of the game, how can you even make any kind of rational judgement on it? You didn't even talk about any of the awesome stuff like the humor or the mapping, both of which are excellent. I was really shocked at how good this is turning out to be and makes me want to be a part of it now(I was against the story back then and decided not to join *shame* I was young and naive!)
Super RMN Bros. 2 Review
I, personally, would like to hear which levels in particular you liked, why you liked them, which ones you didn't like, and any ideas you had on how you would improve the ones you didn't like.
Reply to this instead.
Stonesearch Review
Great review! Funny and informative with a gentle touch. Just the way I like it.
I wouldn't worry about hitting a maximum length. I seem to remember reading reviews much longer than this :P
I wouldn't worry about hitting a maximum length. I seem to remember reading reviews much longer than this :P
Mario's Mansion Review
It's true, I didn't make my levels in the spirit of ghost house levels. The thought never even crossed my mind, actually.
Air RPG Review
author=Craze
Dude, I'm a supervillain.
I know.. I was going to get all huffy and puffy but then I just remembered that simple phrase.
Robot Wants Puppy isn't even the best in the Robot Wants series (although it has the best weapon), and yet it manages to be more original, more eye-appealing, more intuitive, more fun, more engaging and more worthwhile than Air-RPG.There is no denying that game is better. Much better.
But a game doesn't have to be all those things to be enjoyed. Deckiller summed it up much better. While it is lacking in a few areas it was still fun to run around and shoot stuff for a few minutes. The biggest draw for me was the NES sounds and graphics. It captured the feeling of those old games quite perfectly. I wish there was more variety, yeah, but saying it's worthless is retarded.
I have no idea why people like this game.I have no idea why you care if people like this game. We're both at a loss.
Air RPG Review
the in-game reference menu is ugly (and uses the mouse to navigate, when the rest of the game is keyboard-based - what? Be consistent).
Lies. I didn't have to use the mouse at all. Your just making shit up to complain about.
This game is worthless.
Only to someone as evil as you.
Cosplay Crisis Review
Interface? What exactly does this entail? All the bugs? That's the only thing I can see that would cause you to give a 0. I've never seen this category in a review before.
Are you counting every single tile passability error in that number of bugs? The version I beta tested had 1, maybe 2 game breaking bugs cause of a missing event and file. Passability errors were present, but not nearly as much as it sounds like there is now. She should have released that version :/
And graphics 0.5? That is what a game like Block Land deserves. Things could have been better but it wasn't THAT bad.
There was a run button you know? Did you walk through the whole game?
Are you counting every single tile passability error in that number of bugs? The version I beta tested had 1, maybe 2 game breaking bugs cause of a missing event and file. Passability errors were present, but not nearly as much as it sounds like there is now. She should have released that version :/
And graphics 0.5? That is what a game like Block Land deserves. Things could have been better but it wasn't THAT bad.
There was a run button you know? Did you walk through the whole game?













