THUNDER176'S PROFILE
Thunder176
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The difference between the novice and the master is that the master has failed more times than the novice has tried.
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Forsaken
author=boos405
I'm glad to see you have chosen to continue with this game. I played the demo and I really liked it. The mapping and puzzles and being trapped in this weird-like prison world were all interesting.
Hey thanks, that means a lot :)
Gotta be honest though, my life has changed a lot since starting the development so the total time I need to complete it may be pretty long still, you know, work and all lol. I do intend to finish it eventually, just can't give an ETA because of all that.
Hope I will be able to work more on it in the future, it should be manageable since it won't be a huge game overall.
Forsaken
author=aquatorrent
Hello,
I think i'm stuck in the second trial. I want to reach the skill torch to learn a new skill but i got blocked by the fire. I don't know how to cool it down. I figured that i have to get something from the third trial to fix it, but i can't go anywhere in that area. I also can't get the generator with my current skillset so i can't really proceed. I'm not supposed to grind my level to clear the area without the new skill... right?
Thanks in advance!
The intention should be indeed that no grinding will ever be necessary, but balancing the game has proven harder than I initially thought so you might've run into some kind of bug in that regard. Is there an specific enemy blocking your path, and if so, which one?
Forsaken
author=BlackElk
Just found this game and like it a lot,am puzzled about what to do in the Blue Seal Gate,doesn`t seem to be anything to interact with in there!!
Yeah, u reached the end, blue gate is still very much under construction but I decided to keep it in as sort of like a preview. Maybe there's still something in the hallway with the doors ;)
Conspiracy of the New Order
I encountered a bug in the first fort, if you reenter the fort before finishing it you'll be transported inside the walls... I ran out of potions mid-fort and returned to buy some, but I couldn't continue because of this, it's pretty game breaking so I suggest you fix it. Not bad at all for a first impression but i'm not far in at all, so i'll keep my ratings to myself for now.
Forsaken
author=Roguelight489
monsters naturally do 120 or so HP each hit meaning you have to grind but, that's difficult seeing how multiple enemies can deal that much when you only deal 50-60 HP so either nerf the enemies,buff the heal spell to have a regen effect for one or two turns.
Yea fixed the healing problem already, albeit in another way (which will be shown real soon), but the enemies are coming in the "fix-it queue" asap! Thanks! :)
author=Roguelight489Also after this projects completed what type of game are you planning in making?another thing if you make another dungeon crawler check out driftwood gaming's new "let's make a game series" because, it's got some mechanics that could benefit you!
Well, I'm currently also side-tracking to make a more action orientated game with real time combat with no turn-based system of any sorts(think "Tales of" series), but it's still in very, VERY early dev so I can't really say anything about it yet, but I'm planning to announce it shortly after I finish Forsaken.
Forsaken
author=Roguelight489
This game got difficult quick!
Whoops, didn't mean to put in such a difficulty curve, where excactly did it get real difficult?
Forsaken
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