VALTIEL'S PROFILE
Valtiel
0
Search
Filter
[RMVX ACE] Need Feedback
Introduction
I've always loved horror games. I loved resident evil even for the cheap camp and tank controls. It's just been an ambition of mine to make my own horror games. I've been using rpgmaker engine for a while now. I'm actually pretty good with it. Just I've got one problem.
I want to have batters and I can't draw. I've got two game ideas.
1 that I've been working on for a while now. The other if this one's not a good idea.
First Idea. A loose "Sweet Home" sequel
If you don't know Sweet Home; I'll explain it. It's a horror game with a similar plot to resident evil. Except this game was for the Nes and was based on a movie of the Same name. It was also made Capcom.
I just want to borrow a few mechanics and plot elements.
The first one being the party switching mechanic. The player could switch between characters and send them to seperate locations. The second being the characters tools. Each character gets their own specific tool for their class.
Cop-Lighter
Student-Cellphone
Priest-Ankh
Photographer-camera
Maid-Vacuum
Mechanic-Wrench
Thief-Lockpick
Each tool has specific function to solve puzzles and get through the game.
There's just one problem. I don't have any battlers. I sorta want the battlers to be original. I just can't draw. So I came here to see if anyone could help.
The center plot of the game is practically the same as Sweet Home. Except a little more in-depth and with more to explore.
A group of treasure hunters sneak into the old Dunwich Mansion to steal paintings. That's the cop shows and tries to bust. They all get trapped and must go through the mansion grounds to find the seven frescos and escape.
Pretty generic ain't it.
I have a few maps made and items used to heal. All the basic stuff. I was hoping to get some feedback on this project.
If that didn't sound good. Here's my second idea. The One I haven't started yet.
Second Idea. Scifi Horror game
In this game you play as a group of Smugglers travelling through space before crash landing on a unregistered planet. The planet is inhabited by humanoids who are infected with a plague. The plague causes metal to grow out from the host's body. This turns them into zombie like creature. The main character gets infected and must fight it to survive.
It'd have a crafting system and advanced fighting system. Where the player must keep the enemies far away from them.
Tell me what you think and if I should continue any of these ideas.
I've always loved horror games. I loved resident evil even for the cheap camp and tank controls. It's just been an ambition of mine to make my own horror games. I've been using rpgmaker engine for a while now. I'm actually pretty good with it. Just I've got one problem.
I want to have batters and I can't draw. I've got two game ideas.
1 that I've been working on for a while now. The other if this one's not a good idea.
First Idea. A loose "Sweet Home" sequel
If you don't know Sweet Home; I'll explain it. It's a horror game with a similar plot to resident evil. Except this game was for the Nes and was based on a movie of the Same name. It was also made Capcom.
I just want to borrow a few mechanics and plot elements.
The first one being the party switching mechanic. The player could switch between characters and send them to seperate locations. The second being the characters tools. Each character gets their own specific tool for their class.
Cop-Lighter
Student-Cellphone
Priest-Ankh
Photographer-camera
Maid-Vacuum
Mechanic-Wrench
Thief-Lockpick
Each tool has specific function to solve puzzles and get through the game.
There's just one problem. I don't have any battlers. I sorta want the battlers to be original. I just can't draw. So I came here to see if anyone could help.
The center plot of the game is practically the same as Sweet Home. Except a little more in-depth and with more to explore.
A group of treasure hunters sneak into the old Dunwich Mansion to steal paintings. That's the cop shows and tries to bust. They all get trapped and must go through the mansion grounds to find the seven frescos and escape.
Pretty generic ain't it.
I have a few maps made and items used to heal. All the basic stuff. I was hoping to get some feedback on this project.
If that didn't sound good. Here's my second idea. The One I haven't started yet.
Second Idea. Scifi Horror game
In this game you play as a group of Smugglers travelling through space before crash landing on a unregistered planet. The planet is inhabited by humanoids who are infected with a plague. The plague causes metal to grow out from the host's body. This turns them into zombie like creature. The main character gets infected and must fight it to survive.
It'd have a crafting system and advanced fighting system. Where the player must keep the enemies far away from them.
Tell me what you think and if I should continue any of these ideas.
[RMVX ACE] Horror Game design "Deadly" Working Title
Design
First Floor of the Mansion.
I was wondering if any would help me critique my design for this game.
Its basically your run of the mill horror game. Ghosts haunting a mansion and the character has a connection to it somehow.
Story
The Story resolves around Jack. An orphan who is revisiting the mansion where his entire family of six were killed. He begins to see corpse of people stowed away and their ghosts will attack him. He slowly begins to realize who the killer is.
Tell me what you think.
First Floor of the Mansion.

I was wondering if any would help me critique my design for this game.
Its basically your run of the mill horror game. Ghosts haunting a mansion and the character has a connection to it somehow.
Story
The Story resolves around Jack. An orphan who is revisiting the mansion where his entire family of six were killed. He begins to see corpse of people stowed away and their ghosts will attack him. He slowly begins to realize who the killer is.
Tell me what you think.
[RMVX ACE] Cyberpunk-Horror RPG Brainstorming
BrainStorming!
I've been brainstorming this Idea for a long time now. I was hoping to create a Cyber Punk Horror Rpg. I have not yet come up with a plot. I've just got a Few Concepts and Ideas. I sorta want it to take place in a Dystopic Future where people have become cyborgs. The Main characters being a Cyborg themselves. Each with a different Element defining them.
I had an Idea for a "Energy" Recharging Mechanic. ("Energy" being MP/Mana.) MP can be regained by using a skill called "Recharge". The Recharge skill gives 30 MP for each turn the player uses it. It can also be used as a Regen Status effect.
I was hoping for someone to help me create the characters as well. I have ideas on how they should look but I just can't draw them out though.
I've been brainstorming this Idea for a long time now. I was hoping to create a Cyber Punk Horror Rpg. I have not yet come up with a plot. I've just got a Few Concepts and Ideas. I sorta want it to take place in a Dystopic Future where people have become cyborgs. The Main characters being a Cyborg themselves. Each with a different Element defining them.
I had an Idea for a "Energy" Recharging Mechanic. ("Energy" being MP/Mana.) MP can be regained by using a skill called "Recharge". The Recharge skill gives 30 MP for each turn the player uses it. It can also be used as a Regen Status effect.
I was hoping for someone to help me create the characters as well. I have ideas on how they should look but I just can't draw them out though.
[RMVX ACE] Help with a few Issues
Introductions
Hey I've been working on this one project for a short while now. My main problem is that I'm not a very good artist. I am okay....at Eventing and dealing with the database. I've got a few ideas on what I want to do for a game. I have not yet come up with a story only a few game play mechanics I want to implements. I do have a General Idea of the game. I want it to have the Aesthetic of Silent Hill 4 but not the gameplay. The Gameplay will similar to Chrono-Trigger and Dark Souls. Instead of receiving EXP. The player will receive "G" and items that boost the players stats can be bought. I was thinking of having 5 main enemies and 7 bosses. Does that seem fair?
I need battlers
I was thinking of having 5 main enemies, but then I realized i can't draw....
I was hoping some one could help me with that. I'll give descriptions of them later.
Mapping
I've been having trouble with Designing maps. I already have a tileset that seems to be doing the job but I'm just not that good at mapping. I really need help with these two issues.
Thank you
Hey I've been working on this one project for a short while now. My main problem is that I'm not a very good artist. I am okay....at Eventing and dealing with the database. I've got a few ideas on what I want to do for a game. I have not yet come up with a story only a few game play mechanics I want to implements. I do have a General Idea of the game. I want it to have the Aesthetic of Silent Hill 4 but not the gameplay. The Gameplay will similar to Chrono-Trigger and Dark Souls. Instead of receiving EXP. The player will receive "G" and items that boost the players stats can be bought. I was thinking of having 5 main enemies and 7 bosses. Does that seem fair?
I need battlers
I was thinking of having 5 main enemies, but then I realized i can't draw....
I was hoping some one could help me with that. I'll give descriptions of them later.
Mapping
I've been having trouble with Designing maps. I already have a tileset that seems to be doing the job but I'm just not that good at mapping. I really need help with these two issues.
Thank you
Pages:
1













