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Operation: Bulletfire
I just tried your game and thought i'd give you some kind of feedback.
While the plot is kind of cheesy, it's acutally a little funny and suitable for a 10 minute playthrough
I liked how you simulated some 3D effects by combining 2D pictures.
Fighting through the corridors was (supposedly?) easy, but regardlessly fun playing. The Endboss was quite tough, because of two reasons: Reflecting the plasma balls with your bullets while shooting the health packs is really difficult because of your own bullets moving sooo slow. That's a downside of the programming. Secondly, you can't shoot the health packs on the left side of the screen, because your bullets don't reach that far. I died several times because of this when multiple health packs spawned on the left side in a row.
What i really liked about your game was the coice of music. It was catchy and fitting the situation.
While the plot is kind of cheesy, it's acutally a little funny and suitable for a 10 minute playthrough
I liked how you simulated some 3D effects by combining 2D pictures.
Fighting through the corridors was (supposedly?) easy, but regardlessly fun playing. The Endboss was quite tough, because of two reasons: Reflecting the plasma balls with your bullets while shooting the health packs is really difficult because of your own bullets moving sooo slow. That's a downside of the programming. Secondly, you can't shoot the health packs on the left side of the screen, because your bullets don't reach that far. I died several times because of this when multiple health packs spawned on the left side in a row.
What i really liked about your game was the coice of music. It was catchy and fitting the situation.
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