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Bloody.PNG
I also kind of agree that bars do need to be worked on, cuz I'm not really 100% satisfied by it either. xD
Morute01.PNG
author=Sana
I thought Morute wore a hat..? :o
So, he "flows" energy into his crotch to create ammo!? xD
Not exactly. xD
His Crotch shot is mostly for showing off. In reality, he generates chi around him (called 'Flow Energy' in the game) like everyone else and manifests the gathered energy into ammunition for his gun.
Also I removed the hat and remodeled him to look more hot-blooded.
Morute01.PNG
author=Billy1414
i wonder what this move is called (or how it even fires o.O )
The move is called ' "Crotch Shot" '(Literally in quotes) and the gun itself acts as an apparatus for Morute's "Flow Energy" (Magic) Shots. Hence why there's no trigger located anywhere on the gun. xD
12.PNG
Cool, maybe I should spend more time clicking and throwing random forests, mountains, water, etc. here and there on a 500 x 500 map. (Lol I was joking, I know how to place things. I just want to show some development logs, k?)
Then again, world map system won't be featured until a certain future release so I have all the time I need to tweak this mofo. (:
Then again, world map system won't be featured until a certain future release so I have all the time I need to tweak this mofo. (:
11.PNG
8.PNG
Elements.PNG
Oh, I put weapons on a separate attribute category (such as blade, ranged, fist, etc). These things are Flow Attributes, which means only magic counts.
Elements.PNG
1- Fire
2- Water
3- Bolt
4- Wind
5- Earth
6- Light
7- Dark
8- Sound
9- Chaos
10- Ice
Lmao. I don't know why I've put ice as the 10th one.
2- Water
3- Bolt
4- Wind
5- Earth
6- Light
7- Dark
8- Sound
9- Chaos
10- Ice
Lmao. I don't know why I've put ice as the 10th one.
SCAN0005.JPG
Lmao, it's a triple-barreled shotgun.
And he's not wearing white, but red so it's more like a Santa Claus XD
And he's not wearing white, but red so it's more like a Santa Claus XD













