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Bloody.PNG

I also kind of agree that bars do need to be worked on, cuz I'm not really 100% satisfied by it either. xD

Morute01.PNG

author=Sana
I thought Morute wore a hat..? :o

So, he "flows" energy into his crotch to create ammo!? xD


Not exactly. xD

His Crotch shot is mostly for showing off. In reality, he generates chi around him (called 'Flow Energy' in the game) like everyone else and manifests the gathered energy into ammunition for his gun.

Also I removed the hat and remodeled him to look more hot-blooded.

Morute01.PNG

author=Billy1414
i wonder what this move is called (or how it even fires o.O )


The move is called ' "Crotch Shot" '(Literally in quotes) and the gun itself acts as an apparatus for Morute's "Flow Energy" (Magic) Shots. Hence why there's no trigger located anywhere on the gun. xD

12.PNG

Cool, maybe I should spend more time clicking and throwing random forests, mountains, water, etc. here and there on a 500 x 500 map. (Lol I was joking, I know how to place things. I just want to show some development logs, k?)

Then again, world map system won't be featured until a certain future release so I have all the time I need to tweak this mofo. (:

11.PNG

author=SomaReildha
It would seem Creux does swing that way after all jking lol

LOL!

8.PNG

Yes, she is. ;D

Elements.PNG

Oh, I put weapons on a separate attribute category (such as blade, ranged, fist, etc). These things are Flow Attributes, which means only magic counts.

Elements.PNG

1- Fire
2- Water
3- Bolt
4- Wind
5- Earth
6- Light
7- Dark
8- Sound
9- Chaos
10- Ice

Lmao. I don't know why I've put ice as the 10th one.

SCAN0005.JPG

Lmao, it's a triple-barreled shotgun.
And he's not wearing white, but red so it's more like a Santa Claus XD

1.PNG

Actually, I've already fixed em long ago. I don't even know why I've posted this screenshot XD
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