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WTF is this shiet.

Program: RPG Maker 2003

Problem:
So you know how you love defeat handlers when you want the character to get defeated purposely in battle right? Well, I don't know why every time my character gets defeated in battle with a "Defeat Handler" on, I get this game over screen BEFORE the event that recovers his health, removes KO status, etc even happens. Any reason why it does that?

Concept: Pixelation and etc

Ahh, right. Like I said in my intro topic, I'm a spriter and I'm bound to prove that by showing you guys some custom sprites I made for my characters. I also draw concept art so you might see some in this topic.

Note: Please do not steal nor use these sprites for your own benefit without my permission. If you are going to use these sprites as bases, you must give credit to me.

SPRITES (Most are WIP):
-Edel Sky Logo/Sig
-Tenkei Tenshinchigi
-Discoman Enbu
-Korosu Omaru (This is supposed to be Shoku, but yeah. Name change)
-Mei Hatsugen
-Syou Tekahashi
-...More Located here.

For concepts, just look through this link:
PHOTOBUCKET

So liek... I'm not a bot right?

Hai. I'm Vionneta, and I'm a more or less a character spriter. Though, I can also make games utilizing the RPG maker series and Game maker. But the big bad goal I'm going to pursue is to make my long-awaited creation come to life: Revelation Chronicles.

And since I prefer RPG Maker 2003 over anything else, it's more likely going to be ran on this engine. Now why RPG Maker 2003? Simple answer. I could use the sprites I've made in the past years as battle characters for the side-view battle system, which is easy work. *Cough*More like excuse*cough*

I don't have that much free time so I'm doing the best I can to finish the series as quick as possible... well of course with a good amount of gameplay ;D

ANYWAYS, I'll be looking forward to meeting you guys. Late'z!
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