VIS_MAGE'S PROFILE
Vis_Mage
71
Howdy!
I'm a university student that's been hard at work on my passion project for just over 4 years now!
I like to think that I'm pretty good with the RPG maker engines, so if you ever have any questions regarding the engine, feel free to ask.
I'm a university student that's been hard at work on my passion project for just over 4 years now!
I like to think that I'm pretty good with the RPG maker engines, so if you ever have any questions regarding the engine, feel free to ask.
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Pokémon RMN Version
No worries, the project isn't going anywhere. :) Even if progress comes at a crawl, I fully intend to see the project through it's completion.
I'm planning on making a few update posts through the next week or so, going over the current state of the project, what's planned going forward, going over some of the progress of what has and hasn't been done, and a sneak peek at some of the new stuff I have planned.
I'm planning on making a few update posts through the next week or so, going over the current state of the project, what's planned going forward, going over some of the progress of what has and hasn't been done, and a sneak peek at some of the new stuff I have planned.
Pokémon RMN Version
That's a very cute idea, both the minic idea, and the in-universe evolution method. I love it! :)
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I should really post an update, haha... Gotta make a better habit of that.
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I should really post an update, haha... Gotta make a better habit of that.
Pokémon RMN Version
Hey, just popping in to update.
Well, looks like I didn't reach my goal of releasing the next demo before the end of the year. Progress is still chugging along, even if it's a bit slower than ideal. Rest assured though, I still fully plan to see the project through to the end! I'm open to any questions/ideas anyone may have, so feel free to speak up.
Hmm, odd. That's a new one to me. Although, I've had plenty of people tell me that the gym 2 minigame gives them a lot more trouble than it really should. I'm thinking of re-designing it in the next update.
As for your design, I'm afraid the roster is all filled up at the moment. This project has actually been around for a really long time now (several years before I took over the project).
With that said, I've been working on getting everyone's sprites done, and there are a handful of Pokemon that I don't seem to have any design for, other than a name. I'll have to do a sweep through all my files to make sure I'm not missing anything, but if I can't find anything, what do you all suggest we do?
Well, looks like I didn't reach my goal of releasing the next demo before the end of the year. Progress is still chugging along, even if it's a bit slower than ideal. Rest assured though, I still fully plan to see the project through to the end! I'm open to any questions/ideas anyone may have, so feel free to speak up.
author=jpetersjr
The problem I'm having with the game is in the second gym after I try that mission with the little blue mat I can no longer pull up the cancel menu. Such as with pressing esc, or X, it doesn't work.
Any idea if this will be fixed later?
Hmm, odd. That's a new one to me. Although, I've had plenty of people tell me that the gym 2 minigame gives them a lot more trouble than it really should. I'm thinking of re-designing it in the next update.
As for your design, I'm afraid the roster is all filled up at the moment. This project has actually been around for a really long time now (several years before I took over the project).
With that said, I've been working on getting everyone's sprites done, and there are a handful of Pokemon that I don't seem to have any design for, other than a name. I'll have to do a sweep through all my files to make sure I'm not missing anything, but if I can't find anything, what do you all suggest we do?
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