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Blue Mage

no unfortunitly i have vx. I almost got XP but I have vista.

Blue Mage

Gah that sucks! Well I guess what I can do is have a guy thatcan learn boss' abilities and use them as overdrives kinda like kamarhi only when he oarticipates in battlke. However, I'll understand if you guys don't wanna do this but if someone who has done blue mages can pm me the scrpt ill make sure to give you credit.

[Request] Monster sprite RM2k

Do what I do. Go to photobucket.com, type in something like anime characters, select a full body character that you like, save it to your pictures and import it into your battler grapics. I mostly choose anime cause I like it and it looks the best in my opinion but feel free to exsplore and find the best charries that fit your game. Normally, I like to use pictures of characters from my favorite games and anime shows but do as you see fit. Goodluck ;D

Blue Mage

Hey um I'm trying to make a Final Fantasy fan game and I was just wondering how can I make a blue mage? I know some of you guys did it on your ff games so if someone could help me out. Is it possible to make a blue mage or a blue mage skill without writing out a huge script?

Character Color Problem

k thanks. Also, how do you replace the default title screen with your own title screen?

Character Color Problem

Um OK so I got a sidevwiw battle system for my game but the sprites that were given were so few and the default sprites on VX won't work on the sideview battle system. Well I found some sprites that did work. They were on pink sprite sheets and when they appeared in the game they have a pink square around them. Can anyone tell me how to remove that pink square?

Shell, Protect, Regen

FF fan game? Accually I've been thinking about that but they have so many already. Though I do have steal and Limit Break systems that would go perfectly in an ff game. I'll think about it. Hmm, I wonder how you make an enemy skill like system where you can learn enemies skills... Know a good place where I can get some good FF music?

Shell, Protect, Regen

Well I have a script from KGC THAT ALlows additional effects for equipment and one effect the discribe is autoHPrecovery10%> I thought putting that in the notes tab of a skill would make a regen spell but i guess not. A part of me figured that notes wouldnt do anything without scripts but hey im still new to the computer version of rpg maker.

Shell, Protect, Regen

Alright in the game I'm making using VX I made Shell, Protect, and regen skills and I wnna know if I did it right. Here's what I did. For Regen I created a new skill and put <autoHPecover20%> in the notes tage. For the Shell skill I created a new state and put <decrease damage from skills by 1/2> in the note tab and just created a skill with that state. For Protect I did the same as shell only instead of skills I put Physical attacks. Did I do this right or is there another way to do it?

Reflect skills

Where in the database is the conditions tab? Also, do you know how to make the Regen, Protect and Shell skills?