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Summoner of Sounds

author=Calicer
I was thinking logic pro might be ok as I wouldn't need to use VST plugins as they already have an ok sound font (I think it does at least). Does anyone have any experience with it?

First, I don't think Logic Pro uses soundfonts. Soundfonts is actually a quite old format which isn't standard anymore : the SF2 files just lack most of the features professional composers are looking for nowadays in modern sound libraries, and the .sfz files are impractical to work with when creating large and complex libraries with advanced features like true legato (it means the makers of the sound library actually recorded the transition between the notes when playing "attached" notes), round robin (having more than one sample per note, to avoid the "machine gun effect" when repeating the same note over and over - especially noticeable with staccato or spiccato samples) or dynamic layers (being able to crossfade between a section playing loud or softer), for example. I'm mainly thinking about virtual orchestras here, but some of these can apply to other virtual instruments as well.

On Mac, you actually won't be able to find VST Plugins (these are for Windows), but if I recall correctly you will be using AU (Audio Units) instead. I'm not a Mac user, so I'm not really sure. Anyway, most of the professional VSTs, including Kontakt or EWQL's plugins, have an AU version, so you should be fine with them, but for anything else, be sure to triple-check before buying if you can use it.

Finally, Logic Pro comes with some sounds, probably good enough to start doing some things, but most of the time, sounds that come with a DAW aren't great, or you'll lack something. Logic Pro seems to have woodwinds, but I haven't found any mention of a strings or brass section, for example. (source : http://www.apple.com/logic-pro/plugins-and-sounds/)

By the way, from what I've read on it, Logic Pro is a pretty good DAW, you should be fine with it.


author=Happy
Oh CineSymphony does seem rather good. Do you prefer using it over Kontakt orchestral libraries?
I might need to consider getting it... Someone lend me $2500 so I can get the full library. :)

I only rarely use Kontakt's factory instruments. The VSL instruments included in Kontakt have a good sound, but in terms of dynamic layers or round robins (see the first paragraph above if you don't know what these terms mean), they are way behind. You might be interested to know these VSL folders are actually a cut-down and outdated version of some of the libraries from... VSL.

When I talked about CineSymphony in my previous post, I wasn't referring to their big bundle, but to the smaller instrument called "CineSymphony Lite", which is also a cut-down version of their other products. And since it's much easier to get realistic sounding sections with it than with the Kontakt Factory instruments thanks to the various features I talked about, yes, I prefer using it. If you consider buying it (the Lite one), be aware you only have sections, no solo instruments. By the way, it's a sample library that runs into Kontakt, so you'll basically be using the same software.

If you want to take a look at other professional companies offering orchestral sound libraries, you might want to take a look at Spitfire Audio, Audiobro, Orchestral Tools, ProjectSam... Actually, there's a lot of other companies selling sound libraries, and you'll see most of these actually run in Kontakt (Full or Player) - this is why Kontakt is often recommended. ^^

By the way, given how expensive some of these libraries can be, I'd also recommend you to try before you buy when you can. If you can't, spend as much time as you need to sort out what are the pros and cons of each library, what makes it stand out, what are its biggest flaws, what exactly are the included instruments... You don't want to make music with something you aren't comfortable with, and you don't want to be disappointed when you'll install your new library because the piano you were interested in is actually not a part of this library. You can read reviews or opinions on forums, watch videos, listen to demos (preferably naked if these are available), take a look at the user manual (in music production, these manuals are actually helpful. And sometimes fun.)...

Another last piece of advice : When I (or someone else) talk about sample libraries, don't take it as an absolute truth. When it comes to sample libraries, making a choice isn't easy, and sometimes, personal tastes and experiences can influence one's decision. For example, I made the choice to ignore the lower price range because of some bad experiences I had, but I may have overlooked something interesting. In the list of sound libraries I'd buy if I ever win a million dollars, I have chosen some sample libraries not because of their reputation, but because I liked their sound more than the most popular libraries out there, but maybe you are looking for something else. Some libraries will sound rich, some will sound epic, some others will be subtle. There is (almost) no "good" or "bad" library : It all comes down to what you do with it.

Finally, when I say "It all comes down to what you do with it", it applies not only to what sound to want to achieve, but also how you use the library. Learn to know your tools, learn how to use them, and you'll be able to create realistic sounding tracks even without having that expensive library everyone dreams about. Here's an interesting read taking this subject further and giving some tips on orchestration and realism, since this post is already long enough : http://mattiaswestlund.net/?page_id=696

Sorry. I think I just got carried away while replying. xD

PS @ Beaker : Yay, I'm not the only Embertone fanboy out there ! \o/

Summoner of Sounds

Hey ! Yeah, sorry, I don't have as much time as I did before, because of my studies. I was interested in the current challenge, but even with an extended deadline I don't know if I'll be able to contribute something anyway ^^'

By the way, I made a quick edit to my previous post, I completely forgot my 2nd most often used library. ^^

Summoner of Sounds

I don't use notation software at all. I directly record and/or put notes in the piano roll of my DAW, Reaper, and use VST plugins for the sounds. Notation software isn't a practical way to work with MIDI, because you just can't use most of the features that permits the creation of realistic orchestra parts, you can't play that much with velocity, etc. I'm not saying you shouldn't use notation software - you just need to keep in mind that you can do much more MIDI editing (varying velocity, use the CC#1 or CC#11 to control your instruments' dynamics...) or mixing (EQing, reverberation, compression...) in other software. If you use notation software to compose, you should use something else to orchestrate, mix and master your tracks.

About the plugins and libraries I'd recommend, I won't go into more specific or expensive stuff, since I think most people here are looking for big sample libraries to cover all their basic needs, but if someone is interested in that, feel free to send me a PM ;)
- Kontakt is almost a must-have if you're interested in making music at a semi-professional or professional level. Not really because of the sounds included, but because more than 75% of the professional-grade libraries aren't compatible with the free Kontakt Player. It's quite pricey though, it costs €400. And by the way, if you can afford Kontakt, just don't buy it right now and spare some extra 100€ just to get Komplete, it's worth it : You get Kontakt, more synths than you'll probably need for now, Guitar Rig, a convolution reverb and some more sound libraries to use into Kontakt (I'm mainly thinking about the pianos, which became pretty nice with Komplete 10)
- For orchestral stuff, the most interesting sound library in an accessible price range is probably EWQL Symphonic Orchestra, Silver or Gold depending on what you can afford. There is often interesting sales on it, you should wait for it to be at -50% before buying it if you're interested. You'll also need an ILok dongle to make it run though.

If you can afford only one of these, I'd recommend Komplete if you're planning to make music in a really wide range of styles, or EWQL Symphonic Orchestra if you know you'll be doing mainly orchestral music (Kontakt/Komplete could work as well though). If you can't afford any of these, it might be a better idea to stick to free stuff : Kontakt will always be worth something in your collection, because you'll need it anyway to open other libraries. EWQLSO is less interesting on the long term, but I still use it sometimes, when I don't find what I'm looking for in my other libraries (and I have the Silver version, which is the most limited one) or if I want another sound. And most of the big instrument collections available for a lower price aren't great, even sticking to freebies like the Sonatina Symphonic Orchestra for the time being would probably be a better idea.
Also, I've read on Newgrounds some months ago that a new library made for beginners and people with a low budget was currently in the works at Versilian Studios. It's probably worth waiting to see how much it'll cost. By the way, these guys have some decent freebies as well. Another good resource for free instruments is here : http://www.newgrounds.com/bbs/topic/1317309

About the current challenge, I'll see if I can make something - I'd like to, but again, I'm not sure I'll have the time.

EDIT : Forgot a little something. If you're a student, CineSymphony Lite can be a good alternative to EWQL Symphonic Orchestra. Better sound quality, more realistic results, but a bit less diversity in sounds. It's the orchestral library I was using the most at the beginning of the SOS event. I got it at about €200 with an EDU discount.

Summoner of Sounds

"Would like to hear the "mastered version."
I knew I forgot something. Since my headphones are falling apart right now, I'll wait for my new pair before uploading it, at least to check if everything sounds right. And I'll probably end up redoing the whole mix. xD

Not sure of the choirs though. They fit in fine if I imagine this as a track for some sort of fantasy town, or a location, but personally I don't feel like they sound that much "world music like" or fitting to underline such theme.
My intention, for the whole track, was to make something influenced by world music, without falling into something too "cliché".
The choir part was probably a bit influenced by a japanese track (https://www.youtube.com/watch?v=t1LpZ5I8Iks), and I tried to EQ it in a slightly exotic way, to get a more unusual sound. I ended up denaturing the sound pretty fast, so I reverted most of the changes and kept an almost normal choir sound. But yeah, on this part, I was aiming more for something that wouldn't detract from the general mood than for something that truly sounded like world music.

the background ambiance sounds a bit too low in volume and presence in comparison to the foreground lead instruments. The soundscape sound a bit too sparse and not as effective as possible.
Well, if I recall correctly, there is a real issue with reverbs on one of the instruments, and everything was placed in the stereo field in a strange way, so that doesn't help. And the first notes of the stringed instrument (which is actually three instruments) were a bit loud compared to the rest. I might be thinking about the first "fixed" version though, which was actually ten times worse than the one I uploaded here - I was just too tired to make anything sound good that day.
There is also no real soundscape (only a soft choir and the harp), but I don't think this track needs one. There isn't really anything interesting in the background, and I think adding instruments would only crowd the overall mix. Since my goal was to make something "lighter" and with an heavy focus on the main melodies, I'm not sure it would help. I'll try though, maybe I'm just being overcautious. ^^

Thanks for your comment ;)

EDIT : Somehow I messed up and put some sentences at the wrong places in my message. Sorry, it's fixed now. xD

Summoner of Sounds

Finally, I've been able to make a short theme for the challenge. This one is quite experimental to me (I only rarely do something in that style). I just hope it's not too short for you guys :p

http://rpgmaker.net/content/events/sos/files/Ch5_MrBadass.ogg

Summoner of Sounds

Sorry guys, I can't really find time anymore to come here and give feedback or contribute. Here is some feedback on two tracks I listened, though :

TungerManU - City of Funk
While your sound libraries (if you're not using the standard MIDI GM kit) aren't convincing at all, I feel like you're really spending a lot of time trying to add detail to your tracks with your MIDI programming. I'm thinking about the volume variations on your rhythmic guitar (might be because of the attack of the sample though, but in that case it's well used), the occasional glissandos... If you're already spending a lot of time on these elements like I think you are, you are on the right track. Computer-assisted music is not only about notes, good MIDI programming plays a big part in the final result, even with better sound libraries (and probably even more).


Trism - The End of Hardship
(and the beginning of harshness... ok, that joke was painful. More seriously, I'm more used to point out issues than qualities, so sorry if my comments seem harsh sometimes - I don't mean to be discouraging, I only want you to see what can be improved.)
First, the piano. To be honest, after the first two piano notes, I was expecting electro/dancefloor music after the 4 first beats because of the sound of your piano. It is overly compressed and ultra-bright, even clipping sometimes (!). You should also correct that issue at 3:06, when the sound suddenly drops out - it makes me think about a misused loop. Also, I wouldn't be surprised if it was a loop, the transitions between the different piano parts aren't seamless and feel like different recordings have been cut and put together.
Then, the guitars. I feel they would really gain in clarity if you turned the gain down a bit on your amps. Also, there is, at some points in your track (example : 2:22 - 2:23), the same issue you already have on your piano : Even the sound feels different between your two guitar tracks.
The overall structure has flaws - Instruments come in and out without being introduced in any way, you clearly have issues with your transitions... The more I listen to your track, the more I wonder if you composed everything yourself or if you have only used the loops included in your software (Garageband or Magix Music Maker probably ?). You could also be someone who used to make music only with loops and who think too much in "blocks", in which case I can only recommend you to try to break this habit.
Oh, and maybe you need something to cover the low frequencies too.

I hope my feedback isn't too confusing, for some reason I found it hard to formulate my thoughts in english this evening - I'm probably just too tired. Anyway, I hope it'll help you :p

Summoner of Sounds

The tracks should be created specifically for this event and during the particular challenge's time frame. You can't just submit one of your earlier creations, like the guy called Matt_ did a while ago (you can see his submission up there rejected).

I'm not completely sure about that one. This guy actually uploaded two of his own tracks he reposted a lot of times on the forum, tracks which didn't even match the theme of the challenge running at the time. Maybe Happy could tell us what exactly is allowed ? :p

Summoner of Sounds

author=nhubi
Put it in your locker and stick a link in a post, I'll give that version a listen.

Thanks for the tip ! I am still unfamiliar with some functions of the website, since I'm here mainly for the SOS Challenges. Sadly, there are still some changes I'd like to do on the project (yeah, again), and because of some health issues, I'll have to wait some more days before working on it again. I'll probably upload the updated version when the next challenge will open. Sorry ^^'

Summoner of Sounds

author=pianotm
Well, I absolutely loved it and doubt anyone listening is going to notice if there are any problems. That's typically how it is, though. We can't hear anything wrong with someone else's work, but we hear all the problems in our own work.

Thanks a lot ! :)
Actually, I was thinking this because I couldn't even keep my eyes open when I exported it - and it's usually not a good idea to mix your track when you're tired. ^^

author=nhubi
Ylmir I'll give it another day before I listen to yours just in case you do change it up

Good idea. Actually, I improved the mix a little bit this morning, but since the event is now closed, it's not possible to upload it here anymore.

By the way, I just noticed I sent the first version of my entry 20 minutes before the deadline displayed in the "Details" section of the event's page. It's the third time it happens to me in about a month. xD

Summoner of Sounds

Just uploaded an unmastered, roughly mixed version of my untitled entry. I hope it's not too late. I went a bit experimental with this one, and it's not really world music - but it has some elements inspired of world music.

I'm falling asleep right now. I'm pretty sure when I'll wake up tomorrow, I'll think something along the lines of "How did I do to make it sound so bad ?" and will spent one or two hours trying to fix it... Anyway, enjoy !

http://rpgmaker.net/content/events/sos/files/Ch4_unmastered.ogg