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Event Graphic Changes on Action Button, Don't Know Why!

author=InfectionFiles
\a : Automatically closes the message box after n frames.
\b: Banner mode. The text is centered both horizontally and vertically within the window. Can't be used with other tags and works with only one line of text.
\c Changes to one of the eight pre-defined colors. Use \d or \c to change back to the default color.
\d: Returns the font, font size, font color, and line height to default.
\f : Changes the font to font n in a set of pre-defined fonts. Use \d or \f, where x is the number of the default font, to return to the default.
\g : Shows a window showing how much money you have.
\h : Changes the line height to n. Useful if you want to show very large text without it clipping vertically. Use \d or \h to return the line height to default.
\i : Shows the icon and item name of the item with ID n
\j : Puts n pixels of whitespace at the current position within the message. Useful if you want precise spacing rather than relying on the font's space length.
\k : Shows the icon and skill name of the skill with ID n.
\m : Shows the icon and armor name of the armor with ID n.
\n : Shows the name of the hero with ID n.
\o : The alpha of the window text is n for this message.
\r: Right-justifies the text on this line. Must be the first thing in the line. \s : Changes the font size to n pixels high.
\v : Displays the value of the variable with ID n.
\w : Shows the icon and weapon name of the weapon with ID n.
\x: Centers the text on this line. Must be the first thing in the line.
\\ : Prints the "\" character.

I found these for XP, here: http://www.bzpower.com/forum/index.php?showtopic=52875

I didn't realize that XP doesn't register text commands such as \.\.\.\^ like RM2k3 does, it has its own thing.
Hopefully these will help!



Do I have to put the # of frames in square brackets?

Event Graphic Changes on Action Button, Don't Know Why!

author=InfectionFiles
\a : Automatically closes the message box after n frames.
\b: Banner mode. The text is centered both horizontally and vertically within the window. Can't be used with other tags and works with only one line of text.
\c Changes to one of the eight pre-defined colors. Use \d or \c to change back to the default color.
\d: Returns the font, font size, font color, and line height to default.
\f : Changes the font to font n in a set of pre-defined fonts. Use \d or \f, where x is the number of the default font, to return to the default.
\g : Shows a window showing how much money you have.
\h : Changes the line height to n. Useful if you want to show very large text without it clipping vertically. Use \d or \h to return the line height to default.
\i : Shows the icon and item name of the item with ID n
\j : Puts n pixels of whitespace at the current position within the message. Useful if you want precise spacing rather than relying on the font's space length.
\k : Shows the icon and skill name of the skill with ID n.
\m : Shows the icon and armor name of the armor with ID n.
\n : Shows the name of the hero with ID n.
\o : The alpha of the window text is n for this message.
\r: Right-justifies the text on this line. Must be the first thing in the line. \s : Changes the font size to n pixels high.
\v : Displays the value of the variable with ID n.
\w : Shows the icon and weapon name of the weapon with ID n.
\x: Centers the text on this line. Must be the first thing in the line.
\\ : Prints the "\" character.

I found these for XP, here: http://www.bzpower.com/forum/index.php?showtopic=52875

I didn't realize that XP doesn't register text commands such as \.\.\.\^ like RM2k3 does, it has its own thing.
Hopefully these will help!




Do I have to put it like this... \a ?

Event Graphic Changes on Action Button, Don't Know Why!

author=InfectionFiles
You're quite welcome!
I know for 2k/3 the text command to automatically close the box is \.\.\.\.\.\.\^ for example, which isn't that long before it closes.
Try that.

The \. is like half a second or a full one, can't remember and the \^ is the actual command to make it shut automatically after how many \. were placed before it.
This is going to be a trial and error process to get it just right/not too fast


Bleh, I tried that, it didn't work. Thanks tho.
The helpfile isn't showing it either :(

Event Graphic Changes on Action Button, Don't Know Why!

Event Graphic Changes on Action Button, Don't Know Why!

author=Versalia
author=Zzyxk
Do you guys know the text command that allows it so the user doesn't have to press enter for that text box to go away?

Also, is there a way to allow events to be able to walk over other events?
Check the helpfile. It's backslash something.

Also: check the "through" box. That means "it can walk through stuff"


Ah! Simple enough, thanks! First timer here on any RPG makers, now I understand the options!

Event Graphic Changes on Action Button, Don't Know Why!

author=InfectionFiles
Oh, maybe try "Direction Fix" too.

@Versalia- I was thinking that too, about the Move/Stop animation.
and lmfao, XPert. XD

@Zzyxk- You may want to try turning both of those off, and just trying Direction Fix.

Direction fix worked! Thanks!

Do you guys know the text command that allows it so the user doesn't have to press enter for that text box to go away?

Also, is there a way to allow events to be able to walk over other events?

Event Graphic Changes on Action Button, Don't Know Why!

Hmm... I just tried it with both unchecked and it still changing.

Event Graphic Changes on Action Button, Don't Know Why!

author=Versalia
I think you might have an issue with Move Animation and Stop Animation. I THINK:

Move Animation = If this is checked, they WILL animate the walking pose when walking.
Stop Animation = If this is checked, they WILL animate the walking pose when not walking.

Not an XP expert though. .... ... not an XPert hahahahaaw


That was one I had been testing that out on, it doesn't work with the stop animation checked off... I'll try without either on..

Event Graphic Changes on Action Button, Don't Know Why!

Event Graphic Changes on Action Button, Don't Know Why!

author=InfectionFiles
Is this rm2k/3?
Anywho, have you tried switching the Animation Type to "Fixed Graphic" for those graphics that change?

Oops, my mistake. RPG Maker XP. How would I go about it on that?
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