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Pokémon RMN Version

author=iddalai
Due to "real life problems" I probably won't have the time to make a Poison type, at least I managed to submit 3 Pokémon :)

I'll leave what I had already done with the Poison type here, maybe someone will find it helpful.

Moves by level (random order, still to organize):
Cross Poison (physical 70 + crit, 10% poison)
Poison Jab (physical 80, 30% poison)
Venoshock (special 65, x2 if target poisoned)
Bulk Up (ATK e DEF +1 stage)
Low Sweep (-1 stage SPEED)
Revenge (physical 60, x2 if user suffered damage on the same turn)
Quick Attack (physical 40, always hits first)
Howl (ATK +1 stage)
Double Team (EVADE +1 stage)
Tail Whip (DEF -1 stage)
Rage (+ATK 1 stage everytime user suffers damage from non-user attack, 20 attack every turn)
Swift (special 60, always hits)
Double Hit (physical 35, 2 attacks)

Egg Group: Field Group / Monster Group

Abilities: Poison Touch (30% poison)

Description:
It was supposed to look like an animal that walks on all fours, his paws were covered in spines (like a hedgehog) and had a different/darker colour (from the elbows to the paws) than the rest of the body (purple blue-ish), the tail was shaped like a hook (like a scorpion) and looked like various tails intertwined (like a rope), but only the paws were poisonous, that's why most moves touch the target (Poison touch).

I was thinking about average HP, average to good Attack, average Defense, good Speed, low Special Attack and low Special Defense.
author=iddalai
Due to "real life problems" I probably won't have the time to make a Poison type, at least I managed to submit 3 Pokémon :)

I'll leave what I had already done with the Poison type here, maybe someone will find it helpful.

Moves by level (random order, still to organize):
Cross Poison (physical 70 + crit, 10% poison)
Poison Jab (physical 80, 30% poison)
Venoshock (special 65, x2 if target poisoned)
Bulk Up (ATK e DEF +1 stage)
Low Sweep (-1 stage SPEED)
Revenge (physical 60, x2 if user suffered damage on the same turn)
Quick Attack (physical 40, always hits first)
Howl (ATK +1 stage)
Double Team (EVADE +1 stage)
Tail Whip (DEF -1 stage)
Rage (+ATK 1 stage everytime user suffers damage from non-user attack, 20 attack every turn)
Swift (special 60, always hits)
Double Hit (physical 35, 2 attacks)

Egg Group: Field Group / Monster Group

Abilities: Poison Touch (30% poison)

Description:
It was supposed to look like an animal that walks on all fours, his paws were covered in spines (like a hedgehog) and had a different/darker colour (from the elbows to the paws) than the rest of the body (purple blue-ish), the tail was shaped like a hook (like a scorpion) and looked like various tails intertwined (like a rope), but only the paws were poisonous, that's why most moves touch the target (Poison touch).

I was thinking about average HP, average to good Attack, average Defense, good Speed, low Special Attack and low Special Defense.



why dont you make a notepad and submit that?
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