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Persona: Inescapable Fate

Bad news guys. The Social Link system was too much for me to handle and the game fell apart. But there is hope! I've begun a new game, one that pays homage to Persona 1 and 2, back when it was a simple yet well-done dungeon crawl series. The title is called Persona: Rebirth. Expect updates for Rebirth soon!

Demon Summoning Program

I'm working on a Shin Megami Tensei game. I need a script that allows the player to
-negotiate with Demons
-store Demons they've recruited
-and summon them in battle.
I'm using RPG Maker VX. I'm not currently worried about Demon Fusion (that's a whole other can of worms)

Persona System

That game seems to use skill subsets....

Persona System

i've seen game play vids for a persona fangame
(frantically searces youtube)
Got it!
http://www.youtube.com/watch?v=1Tgbp958SPE

Persona System

Couldn't i make personas as items? If i made items that tought skills when held, and had an item switch script, i might pull that off. On a side note, how do i change the annoying title music?

Persona System

i can't find any 'summon like a pro' article

Persona System

Can't i just make skill subsets?

Persona System

I just want a working persona system.....i was gonna port persona 3 & 4 to RPGM 2003

Persona System

I'm using RPG Maker 2003, and i've been planning on doing a fan made Shin Megami Tensei: Persona game. However, i need help with a persona system. the player can summon different personas they earn from interacting with NPCs or in dungeons. Each persona can resist certain elements and are weak to others. Players use spells through their persona, and can switch personas in battle. Switching persona allows the character to access different spells. Can someone tell me how to script this?
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