ARIEDONUS'S PROFILE

I have been fiddling with RPG Maker on and off for six or so years, and in becoming so accustomed to it, have been reluctant to learn to hard code anything. Despite that, I plan on going to school for Game Design, because I -love- making games (although I have yet to finish one, haha). I'm also pretty terrible at coming up with an interesting block of text about myself, so I am going to end this here! :D

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Battle2.png

comment=39383
No problem. I've spent loads of time figuring out that battle system, so if you need help with something don't hesitate to ask. :)


That would be great. If/when I need some help, I'll definitely send my questions your way. Thanks!

Moutainbreeze1.png

comment=39382
Ah, alright then. ^^
And remember, paths aren' fully straight. Try making it branchy.


Even though it's a man-made path, it does look like it could use some naturalizing. Will do.

comment=39438
The Town of one window.


The town of twelve windows, actually. :P

Battle1.png

comment=39380
By using this version instead of the original it will only cause more problems, and it's harder to configure. But it's your game; make it how you like.
I will give this a play through, by the way.


Thanks for the advice, I'll be sure to keep that in mind as I develop. And thanks, I look forward to getting your input once I actually release something. :]

comment=39395
Is that a cow you are battling? And is it casting a spell?


That's a wolf, and it's getting hit by a spell. Hahaha

Battle1.png

The RM2k3 battle system was overused too. Switching will be a viable option later in development, once I actually have a good base knowledge of scripting in VX, but I don't know nearly enough yet to start fiddling with things. Like I mentioned in the notes on the main game page, this is the "functional" version of things. ^^

Battle2.png

Yeah, I haven't worked on this project in a while and am starting to reacquaint myself with the features of the battle script. Thanks.

Moutainbreeze1.png

That building in the corner actually does have a window, it's just cut off.

Transcend.png

Do you mean for the title or for the sprites? As far as the title is concerned, the description says that it was just a quick title screen, so it's not what I will be using in the final version. I just wanted something as a placeholder for my game's main image that isn't "Generic Screenshot #5," if you catch my drift.

As for the sprites, he posts them for them to be used. I don't really have the time to get/create custom resources. Maybe it's a possibility later in development, but I'm more concerned about having a functioning game rather than a custom one, haha.

Transcend.png

I did not draw the character portrait myself, it was done by a Japanese artist named Kaduki. If you like his work and use VX, you can google his resources easily. ^^

Mountainbreeze3.png

The boosts are temporary, which will be made more clear in-game. I'll go ahead and edit that into the caption to prevent further confusion, haha. Thanks for pointing that out.

WARNING: This book contains copious amounts of murder, heartache, love, orgasm, plot twists and Puff, the Magic Dragon.

post=150836
what

who masturbates with their friends?


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