BARUDIRUSH'S PROFILE

I'm Rush.
A brazilian, psychology studant.
Crazy PSP player XD
RM2K noob XD
Metal Gear Solid fan!

A little weird.

For the console warriors. I'm a Nintendo nuts XD (love Sony but, COME ON!)

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Hero stops to hear messages (please help)

OH.... Well thank u boys and gilrs ^^ and sorry for the silly question ^^

I got an idea! but i'll need some help on that too...

The market guy shouts "O gatinho", wait for 20 seconds (so the hero can move) and shouts again.
So there will be a message box every 20 seconds, enought time for the hero to move ^^

How can i make this possible (I'm really noob, sorry)

Hero stops to hear messages (please help)

Maybe i'm cliking wrong but the Message options have:
Window format: Norm, Trans.
Position: Up, Down, Mid

Options:
Prevent hero from hiding
allow events to continue (this one did not work)

Hero stops to hear messages (please help)

I'm here for about 3 hours and already need a friendly hand...

RM2K
All in RTP stuff

Ok so the hero is going thru a market street, NPC's are shouting...
I want the hero not to stop but he stops at every message....

The help file says "parallel process" lets me move the hero... but he stops at every message.

The market event is:
Event condition: Parallel Process
Position: Same Level as hero
Animation Type: Common/with stepping
Movement Speed: 5 x2 Faster

Event Commands:
Messg: O gatinho!

How long have you been working on your game?

Not so long, but alone... 2 months.... But the game is Still a 3 minutes animation XD

^^ oh hi there! New guy here XD

The name is Rush, Barudi Rush.... XD
I'm brazlian, psychology studant, videogame junky, maybe artist and luv RPG Maker (but i'm not that good in it) ^^ hope i learn some good stuff here ^^

mmmmm

Normaly i don't have much internets time in the week so most posts will be made in the weekend.

I use mostly RM2K... worked on a projec 4 years ago but lost it after some bad situations....
Now i'm working on a simple 3 hours game (still only in portuguese, but soon to be translated)