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VX Ace Making dialogue

I have looked around quite a lot and can't seem to find an answer to this, but I am trying to make an NPC have three different lines of dialogue, however only one is used at a time and in a specific order. So:

Player interacts with NPC, NPC says dialogue #1, end event. Player interacts with NPC, NPC says dialogue #2, end event. Player interacts with NPC, NPC says dialogue #3, end event.

I know I can make it so the dialogue just comes all at once, but I want it broken up so player can approach NPC more than once.

I was thinking it would need some kind of variable? I'm having trouble figuring it out or finding it anywhere else on the web.

[RMVX] Making tiles change?

Is there a way to make a tile change/appear after the player steps over it. For example, though not what I am trying to do, having a player step onto a stone tile, the character automatically jumping back, then the stone tile turning into a lava tile. I've tried to figure it out through switches but they don't really make much sense to me..
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