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Upon the Graveyard of Humanity Review

hey dude thanks for the review.

well, first, just to let anyone know that I rage-quitted making the game. (details already posted on the game's page on this site, not that anyone would care anyway)

just for the sake of argument here, actually the level design was perhaps the only thing that I was proud of during the making of the game. I used a lot of RPG XP graphics while working with the RPG VX engine. I'm sorry if I was too stupid to include the additional graphics in the download package.

well and umm... me engrish bad. me not native speaker :)


EDIT1: Ahhhh, just why did I set the "No-RTP" download as the main download! How stupid am I.

EDIT2: NOPE. Turns out I am too stupid to know how to include the custom TileE in the package.

Upon the Graveyard of Humanity

*BIG sigh*

First and foremost, I would like to let anyone who cares know that I rage-quitted the development after losing like 50% of the progress I made due to some sort of hard drive failure in 2010. (up to some encounter with a vampire guild trying to hunt down Lydia or something) It is highly likely that I won't restart the development... but no one can be quite sure about the future, right? Only the FSM knows if I would go all crazy with RPG making in the future again. After all, these stupid fan-fic like stories still pop up in my mind now and then and I may need an outlet.

Anyway, I feel mildly amused to have received a full-length review (even if it's the 1-star variant), and the few subscriptions / comments, despite the demo was only like 5 minutes long.

Sorry if I ever kept anyone hanging.
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