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Hello people

Thanks.
Is really France known for makers ? Wow, I have plenty to discover yet, then.

Alternative to battles

It's interesting, I've already thought about how to reduce the importance of battling.

Battle for improving caracters who fight better.
Win soccer match to buy better player to win more.
Build to earn money to build more lucrative building.
Improve a skill ( like science, sneaking or speaking ) to use more of this skill.
eat to eat more...hmm...nothing to do with.

Is it not the same pattern ? or is it just the "killing" that bother you...
( I'm thinking without the storyline, just gameplay, something universally entertaining )
But it's true that the "allmightiness" of battle bother me a little. It'll be good to find an other way.

Hello people

Hi, I'm Dewan. I've seen some interesting posts in the forum and tried some nice demo so I decided to introduce myself before participating.
I'm from France and originally born in south Korea.
I know RPG maker since long time ago but only lately I wished to create my own game seriously. I'm already a old guy who have passed through old school games and I'm still remaining very sensitive to big pixels. I hope to share my wisdom and stupidity with you if I'm not too tired after work.

Pardon me my english, I already had to search 3 words in the dictionnary to write this post. I sweat.
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