ELLENOR'S PROFILE
ellenor
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A rather quite game developer who keeps to herself.
I'm a professional game artist in both 2D and 3D.
I'm a professional game artist in both 2D and 3D.
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author=DyhaltoOnly 10 - 20 pages more of dialouge or so XDIs that all? 141 pages is only the first 25% of my game ;-;
Not being a graphic artist or 3d modeler, I can't offer much more on the model than "looks good". I'm sure a lot of people plus myself would like to see a dressed, completed character before offering any major C&C. Especially when you're going to be replacing vibrant, colorful sprites.
1. well it will be around 120 - 200
I only did a quick estemate last night XD but probably will be over 120 pages haha.
Still that is only the main story dialouges with happy ending. then you got the bad ending.
Side quest etc. :)
even with only the main the game should probably be around 20 hours.
With is enough for me :)
I want to be able to finish this game XD
My other main project dragunbane was so big that I needed more help to finish it and yeah that one the storyline was 100 pages written and that still only being scrathing the surface XD and thats why I'm working on this instead of that one at the moment.
2. Sure, she will be fully dressed in a day or two :)
Project moved to Unity
author=kentona
Any specifics on why or what limits you ran into and what Unity offers? I am curious (plus I've never used Unity)
Well one was the collision in rpg maker vx ace. it became very troublesome to try to make a new way for it to work.
Also the resolution can not become higher than 640/480 without going against the agreement of the engine.
As well with unity the project can be formed exactly as we wish.
there is no limit to it^^
Of course the downside is that most basic things has to be programmed.
So right now the programmer is making that the map system, dialouge etc is working properly.
After that he will work on the stats. and so on.
But when we both working more or less full time on the game we hope it wont be too long before we can show some kind of gameplay haha.
Added some shadings in battle.
Well in my opinion....
I preffer the ones above.
It looks cuter and match the game better in my opinion :)
the shadows in the last ones look a little strange to me.
Though I like the shadows in the last picture where the shadow is on the guys back as he faces the sunset.
But when it is in the middle of the day I would take the first picture over the updated one. :)
I preffer the ones above.
It looks cuter and match the game better in my opinion :)
the shadows in the last ones look a little strange to me.
Though I like the shadows in the last picture where the shadow is on the guys back as he faces the sunset.
But when it is in the middle of the day I would take the first picture over the updated one. :)
More work in progress...
Haha thank you guys. ^^
About the tables well. I kinda like them like that haha but I can understand not everyone would like them, Will try to reduce the thickness a little :) the wall is actually thicker than the black outline as it is only the inside of the wall then you got bricks etc on the outside that makes it thicker. Maybe I should increase the size of the black outline to show it is thicker?
Well the sketch stage take me around 1 hour for a full room with the details and so on, that stage is what you see here.
After that comes the coloring stage that is the most time consuming part, though I have some technique to reduce that time as well. so around 2 hours I guess?
then I may waste some additional time with lighting, shadows additional details etc.
(note, I create some things in maya then redrawn them in photoshop to get the perspective right.)
And about the progress, sure I could record while I'm drawing to show you how I'm doing this step by step.
Would you want from the beginning or just from sketch stage to finish product?
Oh thank god I can relax a little with the updates XD
About the tables well. I kinda like them like that haha but I can understand not everyone would like them, Will try to reduce the thickness a little :) the wall is actually thicker than the black outline as it is only the inside of the wall then you got bricks etc on the outside that makes it thicker. Maybe I should increase the size of the black outline to show it is thicker?
Well the sketch stage take me around 1 hour for a full room with the details and so on, that stage is what you see here.
After that comes the coloring stage that is the most time consuming part, though I have some technique to reduce that time as well. so around 2 hours I guess?
then I may waste some additional time with lighting, shadows additional details etc.
(note, I create some things in maya then redrawn them in photoshop to get the perspective right.)
And about the progress, sure I could record while I'm drawing to show you how I'm doing this step by step.
Would you want from the beginning or just from sketch stage to finish product?
Oh thank god I can relax a little with the updates XD
More work in progress...
Star Stealing Prince Finale (Full V.1.1)
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