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[RMK23] making an npc disappear after moving
the command above halt all movement says proceed with movement on my end. did they add wait for all movement in the steam version? i'm currently using the version that i downloaded around five years ago
[RMK23] making an npc disappear after moving
[RMK23] making an npc disappear after moving
i have an event set up where an npc walks all the way to the top of the screen after a line of dialogue. when she gets to the top of the screen, she gets stuck there, and i've been trying to find a way to make it so she disappears as if walking offscreen. i've been messing around with switches for a while now, and it usually results in her graphic disappearing right away instead of at the top of the screen and she either doesn't move or moves really slowly instead of at 8 which i have the 'move event' speed set to. i looked at a bunch of beginner's tutorials (i'm new to this) but none of them really helped.
[RM2K3] upper/event layers and test play show black screens
[RM2K3] upper/event layers and test play show black screens
i don't have any trouble editing the lower layer of the maps, but the upper & event layers are completely black. they look like this:
i did manage to blindly put a spawn point in the event layer, but when i test play it, the game itself is a black screen. the title screen loads just fine.
i'm not sure what to do. i've looked all over and so far haven't seen anyone have this issue - the closest i got was a thread about someone's rmxv game test giving them a black screen, and the response was essentially "huh that's weird" before the thread was closed without a clear solution. if you could help me out i would really appreciate it!
i did manage to blindly put a spawn point in the event layer, but when i test play it, the game itself is a black screen. the title screen loads just fine.
i'm not sure what to do. i've looked all over and so far haven't seen anyone have this issue - the closest i got was a thread about someone's rmxv game test giving them a black screen, and the response was essentially "huh that's weird" before the thread was closed without a clear solution. if you could help me out i would really appreciate it!













