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Nocturne: Rebirth (English)

no wonder..it so hard to get these items,the drop rate is just too low.anyway thx eplipswich

Nocturne: Rebirth (English)

thx,jaymonius
another question where i can farm zodiac&yggdrasil crest also ruby...maybe if there any item list that show where i can farm other item too

Nocturne: Rebirth (English)

any recommended skills to defeat ristill while passing the brave challenge..she keep hitting me with OP AOE atk so fast

Nocturne: Rebirth (English)

i get hit by this when i try play this game,any help?
■バトルエグゼウィンドウの115行目
failed to create bitmap

◇シーン
#<Scene_Battle:0xb71cd08 @at_dusk=0, @c_actor=#<Game_Actor:0xb471a28 @d_y=0, @guard=false, @armor2_id=31, @clash_wait=0, @level=5, @d_element=0, @base_vital=39, @motion=, @fever=0, @mp=43, @all_skills=, @st_acc=0, @white_flash=false, @weapon1_id=1, @sy=0, @damage_pop=, @z=0, @fly=0, @m_position=, @hp=85, @agi=40, @state_animation_id=0, @atp=50, @master=250, @animation_table={}, @hidden=false, @character_name="01-Reviel", @g_height=80, @battler_hue=0, @states_turn={}, @second_action=false, @y=0, @base_skill=39, @men=40, @charge={}, @at=4415, @status_view=false, @ghost="", @armor3_id=0, @str=40, @name="Man", @skills=, @skill_no=[-1, ], @acceleration=100, @mmp=43, @blink=false, @d_x=120, @armor1_id=1, @sz=0, @d_count=, @extend=false, @actor_id=1, @mirror=false, @battler_class="A001-Reviel", @guard_point=0, @int=40, @critical=false, @immortal=false, @character_hue=0, @stp=0, @mhp=85, @damage={}, @states=, @sx=0, @b_action=, @class_id=1, @dex=40, @st=0, @guest=false, @damage_table={}, @command_index=, @armor4_id=0, @base_mental=39, @g_width=48, @battler_name="A001-Reviel", @p_skills=, @animations=, @familiar=false, @x=120, @base_speed=39, @vit=40, @weapon2_id=1, @items=, @exp=0, @skill_states=[, ], @opacity=256>, @turn_count=55, @t_break=nil, @a_battlers=, @help_window=#<Window_Help:0xb7159b8>, @camera_f=true, @max=4387, @status_window=#<Window_BattleStatus:0xb361b38 @delay=, @size=1, @window=#<Window_Base:0xb3618b0>, @visible=true, @frame=#<Sprite:0xb361958>>, @command=, @territory=, @troop_id=1, @phase=2, @message_window=#<Window_Message:0xb7154a8>, @commands=, @fever=0, @mp=43, @all_skills=, @st_acc=0, @white_flash=false, @weapon1_id=1, @sy=0, @damage_pop=, @z=0, @fly=0, @m_position=, @hp=85, @agi=40, @state_animation_id=0, @atp=50, @master=250, @animation_table={}, @hidden=false, @character_name="01-Reviel", @g_height=80, @battler_hue=0, @states_turn={}, @second_action=false, @y=0, @base_skill=39, @men=40, @charge={}, @at=4415, @status_view=false, @ghost="", @armor3_id=0, @str=40, @name="Man", @skills=, @skill_no=[-1, ], @acceleration=100, @mmp=43, @blink=false, @d_x=120, @armor1_id=1, @sz=0, @d_count=, @extend=false, @actor_id=1, @mirror=false, @battler_class="A001-Reviel", @guard_point=0, @int=40, @critical=false, @immortal=false, @character_hue=0, @stp=0, @mhp=85, @damage={}, @states=, @sx=0, @b_action=, @class_id=1, @dex=40, @st=0, @guest=false, @damage_table={}, @command_index=, @armor4_id=0, @base_mental=39, @g_width=48, @battler_name="A001-Reviel", @p_skills=, @animations=, @familiar=false, @x=120, @base_speed=39, @vit=40, @weapon2_id=1, @items=, @exp=0, @skill_states=[, ], @opacity=256>], @type=0, @camera=#<Game_Actor:0xb471a28 @d_y=0, @guard=false, @armor2_id=31, @clash_wait=0, @level=5, @d_element=0, @base_vital=39, @motion=, @fever=0, @mp=43, @all_skills=, @st_acc=0, @white_flash=false, @weapon1_id=1, @sy=0, @damage_pop=, @z=0, @fly=0, @m_position=, @hp=85, @agi=40, @state_animation_id=0, @atp=50, @master=250, @animation_table={}, @hidden=false, @character_name="01-Reviel", @g_height=80, @battler_hue=0, @states_turn={}, @second_action=false, @y=0, @base_skill=39, @men=40, @charge={}, @at=4415, @status_view=false, @ghost="", @armor3_id=0, @str=40, @name="Man", @skills=, @skill_no=[-1, ], @acceleration=100, @mmp=43, @blink=false, @d_x=120, @armor1_id=1, @sz=0, @d_count=, @extend=false, @actor_id=1, @mirror=false, @battler_class="A001-Reviel", @guard_point=0, @int=40, @critical=false, @immortal=false, @character_hue=0, @stp=0, @mhp=85, @damage={}, @states=, @sx=0, @b_action=, @class_id=1, @dex=40, @st=0, @guest=false, @damage_table={}, @command_index=, @armor4_id=0, @base_mental=39, @g_width=48, @battler_name="A001-Reviel", @p_skills=, @animations=, @familiar=false, @x=120, @base_speed=39, @vit=40, @weapon2_id=1, @items=, @exp=0, @skill_states=[, ], @opacity=256>, @count=0, @wait_count=0, @treasures=, @arrow=#<Arrow_Cursor:0xb715940>, @ex_windows=#<Window_BattleEx:0xb718070 @viewport=#<Viewport:0xb7196d8>, @action_windows=, @c_window=#<Window_Base:0xb715970>, @ex_windows=>, @command_window=#<Window_BattleCommand:0xb719738 @viewport=nil, @arrows=, @battler=#<Game_Actor:0xb471a28 @d_y=0, @guard=false, @armor2_id=31, @clash_wait=0, @level=5, @d_element=0, @base_vital=39, @motion=, @fever=0, @mp=43, @all_skills=, @st_acc=0, @white_flash=false, @weapon1_id=1, @sy=0, @damage_pop=, @z=0, @fly=0, @m_position=, @hp=85, @agi=40, @state_animation_id=0, @atp=50, @master=250, @animation_table={}, @hidden=false, @character_name="01-Reviel", @g_height=80, @battler_hue=0, @states_turn={}, @second_action=false, @y=0, @base_skill=39, @men=40, @charge={}, @at=4415, @status_view=false, @ghost="", @armor3_id=0, @str=40, @name="Man", @skills=, @skill_no=[-1, ], @acceleration=100, @mmp=43, @blink=false, @d_x=120, @armor1_id=1, @sz=0, @d_count=, @extend=false, @actor_id=1, @mirror=false, @battler_class="A001-Reviel", @guard_point=0, @int=40, @critical=false, @immortal=false, @character_hue=0, @stp=0, @mhp=85, @damage={}, @states=, @sx=0, @b_action=, @class_id=1, @dex=40, @st=0, @guest=false, @damage_table={}, @command_index=, @armor4_id=0, @base_mental=39, @g_width=48, @battler_name="A001-Reviel", @p_skills=, @animations=, @familiar=false, @x=120, @base_speed=39, @vit=40, @weapon2_id=1, @items=, @exp=0, @skill_states=[, ], @opacity=256>, @commands=[[, @fever=0, @mp=43, @all_skills=, @st_acc=0, @white_flash=false, @weapon1_id=1, @sy=0, @damage_pop=, @z=0, @fly=0, @m_position=, @hp=85, @agi=40, @state_animation_id=0, @atp=50, @master=250, @animation_table={}, @hidden=false, @character_name="01-Reviel", @g_height=80, @battler_hue=0, @states_turn={}, @second_action=false, @y=0, @base_skill=39, @men=40, @charge={}, @at=4415, @status_view=false, @ghost="", @armor3_id=0, @str=40, @name="Man", @skills=, @skill_no=[-1, ], @acceleration=100, @mmp=43, @blink=false, @d_x=120, @armor1_id=1, @sz=0, @d_count=, @extend=false, @actor_id=1, @mirror=false, @battler_class="A001-Reviel", @guard_point=0, @int=40, @critical=false, @immortal=false, @character_hue=0, @stp=0, @mhp=85, @damage={}, @states=, @sx=0, @b_action=, @class_id=1, @dex=40, @st=0, @guest=false, @damage_table={}, @command_index=, @armor4_id=0, @base_mental=39, @g_width=48, @battler_name="A001-Reviel", @p_skills=, @animations=, @familiar=false, @x=120, @base_speed=39, @vit=40, @weapon2_id=1, @items=, @exp=0, @skill_states=[, ], @opacity=256>], #<Sprite:0x81a9e20>, #<Sprite:0x81a8770>, #<Sprite:0x81a8560>, #<Sprite:0x81a7f30>]], @tab=0>, @spriteset=#<Spriteset_Battle:0xb719d98 @weather=#<RPG::Weather:0xb718088 @rain_bitmap=#<Bitmap:0xb717bd8>, @ox=0, @sprites=, @max=0, @snow_bitmap=#<Bitmap:0xb717b00>, @type=0, @storm_bitmap=#<Bitmap:0xb717b60>, @oy=0>, @combo_sab=, @gap_x=-80.0, @combo_a=[, , , ], @battleback_sprite=#<Sprite:0xb7194c8>, @real_y=-20.0, @line_e=#<Sprite:0xb7181c0>, @ghost_sprites=, @battle_panorama1=#<Sprite:0xb719108>, @viewport1=#<Viewport:0xb7196d8>, @combo_sem=, @actor_sprites=, @object_sprites=, @target_zoom=1.0, @death_sprites=, @refresh_flag=false, @real_x=-80.0, @line_a=#<Sprite:0xb7182b0>, @gap_zoom=0.0, @target_y=-20.0, @combo_sam=, @real_zoom=1.0, @hit_del=, @base_zoom=1.0, @combo_seb=, @gap_y=0.0, @target_x=-80.0, @battleback_name="01-Forest_01", @combo_e=[, , , ], @enemy_sprites=, @max_count=20, @count=0, @combo_del=, @battle_panorama2=#<Sprite:0xb719090>>, @fever=false, @active=false>

◇パーティ
#<Game_Party:0xb6d0b20 @armors={1=>0, 51=>0, 19=>0, 31=>0}, @formation=[0, ], @recipes=, @gold=0, @familiars_level=, @actors=, @fever=0, @mp=43, @all_skills=, @st_acc=0, @white_flash=false, @weapon1_id=1, @sy=0, @damage_pop=, @z=0, @fly=0, @m_position=, @hp=85, @agi=40, @state_animation_id=0, @atp=50, @master=250, @animation_table={}, @hidden=false, @character_name="01-Reviel", @g_height=80, @battler_hue=0, @states_turn={}, @second_action=false, @y=0, @base_skill=39, @men=40, @charge={}, @at=4415, @status_view=false, @ghost="", @armor3_id=0, @str=40, @name="Man", @skills=, @skill_no=[-1, ], @acceleration=100, @mmp=43, @blink=false, @d_x=120, @armor1_id=1, @sz=0, @d_count=, @extend=false, @actor_id=1, @mirror=false, @battler_class="A001-Reviel", @guard_point=0, @int=40, @critical=false, @immortal=false, @character_hue=0, @stp=0, @mhp=85, @damage={}, @states=, @sx=0, @b_action=, @class_id=1, @dex=40, @st=0, @guest=false, @damage_table={}, @command_index=, @armor4_id=0, @base_mental=39, @g_width=48, @battler_name="A001-Reviel", @p_skills=, @animations=, @familiar=false, @x=120, @base_speed=39, @vit=40, @weapon2_id=1, @items=, @exp=0, @skill_states=[, ], @opacity=256>], @extend=0, @weapons={1=>0, 51=>0}, @kill_enemies={}, @familiar=false, @command_index=, @familiars=, @traffic=, @map=, @items={}, @clear_levels={}, @map_id=1, @f_stac=, @active_goods=0, @version=1, @formation_data=, @manuals=, @steps=0, @familiars_exp=, @goods=>

◇アクター
○Man
#<Game_Actor:0xb471a28 @d_y=0, @guard=false, @armor2_id=31, @clash_wait=0, @level=5, @d_element=0, @base_vital=39, @motion=, @fever=0, @mp=43, @all_skills=, @st_acc=0, @white_flash=false, @weapon1_id=1, @sy=0, @damage_pop=, @z=0, @fly=0, @m_position=, @hp=85, @agi=40, @state_animation_id=0, @atp=50, @master=250, @animation_table={}, @hidden=false, @character_name="01-Reviel", @g_height=80, @battler_hue=0, @states_turn={}, @second_action=false, @y=0, @base_skill=39, @men=40, @charge={}, @at=4415, @status_view=false, @ghost="", @armor3_id=0, @str=40, @name="Man", @skills=, @skill_no=[-1, ], @acceleration=100, @mmp=43, @blink=false, @d_x=120, @armor1_id=1, @sz=0, @d_count=, @extend=false, @actor_id=1, @mirror=false, @battler_class="A001-Reviel", @guard_point=0, @int=40, @critical=false, @immortal=false, @character_hue=0, @stp=0, @mhp=85, @damage={}, @states=, @sx=0, @b_action=, @class_id=1, @dex=40, @st=0, @guest=false, @damage_table={}, @command_index=, @armor4_id=0, @base_mental=39, @g_width=48, @battler_name="A001-Reviel", @p_skills=, @animations=, @familiar=false, @x=120, @base_speed=39, @vit=40, @weapon2_id=1, @items=, @exp=0, @skill_states=[, ], @opacity=256>

◇エネミー
○Bandit Leader
#<Game_Enemy:0xb71b460 @mirror=true, @d_element=0, @charge={}, @sx=0, @opacity=256, @z=0, @all_skills=, @base_speed=28, @name="Bandit Leader ", @hidden=false, @second_action=false, @stp=0, @mp=0, @base_vital=26, @g_width=40, @member_index=0, @animation_table={}, @guard_point=0, @clash_wait=0, @states=, @y=0, @fly=0, @familiar=true, @d_count=, @skill_states=, @states_turn={}, @enemy_id=101, @blink=false, @animations=, @atp=37, @hp=32, @battler_class="E101", @state_animation_id=0, @damage_table={}, @ghost="", @m_position=, @sz=0, @x=-80, @troop_id=1, @damage_pop=, @acceleration=100, @p_skills=, @d_y=0, @base_mental=26, @white_flash=false, @skill_no=[-1, ], @st=0, @battler_hue=0, @motion=, @status_view=true, @b_action=, @sy=0, @base_skill=26, @immortal=true, @damage={}, @st_acc=0, @skills=, @d_x=-80, @g_height=68, @actions=, @critical=false, @fever=0, @guard=false, @at=3317, @battler_name="Monster_1011">
○Bandit Daggerman
#<Game_Enemy:0xb71b448 @mirror=true, @d_element=0, @charge={}, @sx=0, @opacity=256, @z=0, @all_skills=, @base_speed=29, @name="Bandit Daggerman ", @hidden=false, @second_action=false, @stp=0, @mp=0, @base_vital=22, @g_width=36, @member_index=1, @animation_table={}, @guard_point=0, @clash_wait=0, @states=, @y=-40, @fly=0, @familiar=true, @d_count=, @skill_states=, @states_turn={}, @enemy_id=103, @blink=false, @animations=, @atp=49, @hp=24, @battler_class="E103", @state_animation_id=0, @damage_table={}, @ghost="", @m_position=, @sz=0, @x=-152, @troop_id=1, @damage_pop=, @acceleration=100, @p_skills=, @d_y=-40, @base_mental=22, @white_flash=false, @skill_no=[-1, ], @st=0, @battler_hue=0, @motion=, @status_view=false, @b_action=, @sy=0, @base_skill=22, @immortal=true, @damage={}, @st_acc=0, @skills=, @d_x=-152, @g_height=64, @actions=, @critical=false, @fever=0, @guard=false, @at=4344, @battler_name="Monster_1031">
○Bandit Axeman
#<Game_Enemy:0xb71aec0 @mirror=true, @d_element=0, @charge={}, @sx=0, @opacity=256, @z=0, @all_skills=, @base_speed=21, @name="Bandit Axeman ", @hidden=false, @second_action=false, @stp=0, @mp=0, @base_vital=30, @g_width=54, @member_index=2, @animation_table={}, @guard_point=0, @clash_wait=0, @states=, @y=32, @fly=0, @familiar=true, @d_count=, @skill_states=, @states_turn={}, @enemy_id=102, @blink=false, @animations=, @atp=34, @hp=48, @battler_class="E102", @state_animation_id=0, @damage_table={}, @ghost="", @m_position=, @sz=0, @x=-208, @troop_id=1, @damage_pop=, @acceleration=100, @p_skills=, @d_y=32, @base_mental=22, @white_flash=false, @skill_no=[-1, ], @st=0, @battler_hue=0, @motion=, @status_view=false, @b_action=, @sy=0, @base_skill=22, @immortal=true, @damage={}, @st_acc=0, @skills=, @d_x=-208, @g_height=68, @actions=, @critical=false, @fever=0, @guard=false, @at=3043, @battler_name="Monster_1021">

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