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Pokémon RMN Version

author=seiromem
Don't worry, that really confused me too xD

The only walls you actually make are the wall in the back.
Observe:


That's the actual Emerald bedroom. The only wall is the one in the back.


Wow, how strange.. Thanks for clarifying that for me. Can you make that picture bigger?

Pokémon RMN Version

Ratty, it feels like the The Ultimate Warp Zone is missing important tiles. I feel like when I'm doing the inner part, it's lacking essential wall tiles that curve and connect. When I look at the other tiles like the cave one, it seems it has a lot more tiles to utilize than The Ultimate Warp Zone.

Ratty can you show me an example on how to use The Ultimate Warp Zone? :(

pokeRMNTitle.png

The negative space looks fine to me, aren't the pokemon games like that?

Pokémon RMN Version

Ratty I have a question about the tileset. What are the red boxes with an X used for?

Pokémon RMN Version

author=Ratty524
author=jin69
In my opinion ratty pokemon 41, 42, 138,and 139 seem out of place compared to the other sprites and I think they need a sprite up date.
41 and 42 don't look that out of place in my eyes, and the other two are kind of supposed to look that way, because they're "8-bit" and "16-bit" Pokemon made to look like video game sprites... They are, without a doubt, the weirdest submissions to this game.


Oh okay that explains the megaman looking enemy! Well, I guess it's just me than, lol. No disrespect intended to the creators of those pokemons!