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[RMXP] Making the game knows if you decrypt the game?
Thank you for your replies, and yes, volke_locke, this is exactly why I ask.
I asked this because I want to make a feature in the game where players are REQUIRED TO DECRYPT THE GAME and teleport them to a side story, or you can say the "HACK MODE" or something. I ask this so I can make an event where the game told the player to actually decrypt it.
I'll try out your suggestions, Marrend. Thank you very much!
PS: You need to chill, Liberty.
Why is this thread made you feel like as if I'm insecure anyone will steal my stuff? Geez. Not everyone felt the way you think they would. SIGH.
I asked this because I want to make a feature in the game where players are REQUIRED TO DECRYPT THE GAME and teleport them to a side story, or you can say the "HACK MODE" or something. I ask this so I can make an event where the game told the player to actually decrypt it.
I'll try out your suggestions, Marrend. Thank you very much!
PS: You need to chill, Liberty.
Why is this thread made you feel like as if I'm insecure anyone will steal my stuff? Geez. Not everyone felt the way you think they would. SIGH.
[RMXP] Making the game knows if you decrypt the game?
Hello, I've been wondering if there is a way to make your game recognize the .rxproj file (as in players decrypt the game) and make a string of specific events that will always on as long as that .rxproj file is there.
It's like a protection script/event to prevent data tempering or cheating.
Is that possible??
Thank you in advance!
It's like a protection script/event to prevent data tempering or cheating.
Is that possible??
Thank you in advance!
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