NUKEI'S PROFILE
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Hello.
I'm not really new to RM in general, as I think I've had it since around 2003-2005 or so, but I've never really started getting serious on a project.
Only thing is, I've never finished any Final Fantasy game (they just feel somehow strange... and boredom comes soon after).
Hopefully I'll go in the right direction.
I'm not really new to RM in general, as I think I've had it since around 2003-2005 or so, but I've never really started getting serious on a project.
Only thing is, I've never finished any Final Fantasy game (they just feel somehow strange... and boredom comes soon after).
Hopefully I'll go in the right direction.
Short Games
Well, I was thinking of putting it in Game Design discussion, but went to help instead. I guess it would be better off there.
Anyway, I'm trying to achieve a storyline game by having several modes. It's not a very long story, it's quite short. I want to see how well I can make something "fun" before turning to make longer games. Over all, the player can choose several modes (storyline- short, but has most dialogue; and other modes, basically varying from size). I'm assuming that I might place New Game+ or something to that nature.
Anyway, I'm trying to achieve a storyline game by having several modes. It's not a very long story, it's quite short. I want to see how well I can make something "fun" before turning to make longer games. Over all, the player can choose several modes (storyline- short, but has most dialogue; and other modes, basically varying from size). I'm assuming that I might place New Game+ or something to that nature.
Short Games
What are you working on now?
Making the story. All in one document before the project goes up. It's about humans, their backgrounds, and money.
Do you prefer "strong" or "sissy" protagonists?
I usually don't have any preference for physique... I actually don't even notice it until someone mentions it. I kind of feel like I play the "reader" of the story, rather than any of the characters.













