PROBLEMGAMERKT'S PROFILE
problemgamerkt
627
As you can probably guess, my real name is Katie, not problem gamer. While I've done work in RM200x/VX before, I'm always drawn back to object-oriented programming and the arts. I also like digital video editing.
This site was recommended to me by my cousin and friend, sbester, to get my projects seen by an audience that cares. One is a Roguelike RPG built from scratch in XNA Studio--a real beginner's project, to be sure, but hopefully it will have some merit :)
Lately, I have revisited the maker scene a bit and started dabbling in Ren'Py. The first visual novel I wrote is maybe more of a novella (or even short story), but it was difficult material for me.
When I feel like I can't go on, I just try to remember what the late great Maya Angelou said: "Calling someone a natural born writer is like calling someone a natural heart surgeon".
My favourite RPGMaker-based game is The Way.
This site was recommended to me by my cousin and friend, sbester, to get my projects seen by an audience that cares. One is a Roguelike RPG built from scratch in XNA Studio--a real beginner's project, to be sure, but hopefully it will have some merit :)
Lately, I have revisited the maker scene a bit and started dabbling in Ren'Py. The first visual novel I wrote is maybe more of a novella (or even short story), but it was difficult material for me.
When I feel like I can't go on, I just try to remember what the late great Maya Angelou said: "Calling someone a natural born writer is like calling someone a natural heart surgeon".
My favourite RPGMaker-based game is The Way.
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Updates to Ep.2, and news of the next episode
Just one more turn of the wrench.
author=sbester
Blast! You've beat me to a release this week! lol
Haha, it had to happen sooner or later (emphasis on later), and probably only this one time. And I still don't feel done... is it bad form to release an extended cut? =P
Oops!
Wow, awesome feedback, thank you =) The going is tough, as always, so I'd be very interested in the motivational powers of your music! PM? :)
To respond to a few of your observations:
-You're right--the Manual Attack button isn't there yet. I did just get back into drawing buttons, and the code will practically write itself, so that's coming soon.
-On the point of word order & syntax: I'm actually aiming for a slightly archaic/blunt sound, similar to what the first game evoked. I can appreciate that it might look funny... some of the messages in the original game crack me up =P but it's intended.
It would be terribly helpful if you could tell me where/how that occurred :) I've thoroughly tested the initial areas -- 3 x 3 forest maps, 3 x 3 x 3 catacombs maps -- so it must have been something else. (Mouse input-related?)
The game pops up a Windows form to display a very verbose error message whenever it crashes. So if it didn't do that, maybe the cause was another program... (let's hear it for wishful thinking! :D)
To respond to a few of your observations:
-You're right--the Manual Attack button isn't there yet. I did just get back into drawing buttons, and the code will practically write itself, so that's coming soon.
-On the point of word order & syntax: I'm actually aiming for a slightly archaic/blunt sound, similar to what the first game evoked. I can appreciate that it might look funny... some of the messages in the original game crack me up =P but it's intended.
author=synbi
Walking further into the forest also gave me an ingame blue screen, you probably haven't mapped too many areas yet?
It would be terribly helpful if you could tell me where/how that occurred :) I've thoroughly tested the initial areas -- 3 x 3 forest maps, 3 x 3 x 3 catacombs maps -- so it must have been something else. (Mouse input-related?)
The game pops up a Windows form to display a very verbose error message whenever it crashes. So if it didn't do that, maybe the cause was another program... (let's hear it for wishful thinking! :D)
News from Development Paradise... oh who'm I kidding, it's Hell
I feel like the answer here is "too many features still undone".
For all the time I've spent on it, I sometimes (read: often) get stuck trying to tweak or optimize stuff no one will see, and lose momentum. Or else I start trying to perfect the stuff people will notice as being imperfect. Kind of an OCD case, here. ^^;
Music would be an amazing contribution. I wrote a dungeon theme myself, but I think it needs a lil' work. Show me what you got :)
For all the time I've spent on it, I sometimes (read: often) get stuck trying to tweak or optimize stuff no one will see, and lose momentum. Or else I start trying to perfect the stuff people will notice as being imperfect. Kind of an OCD case, here. ^^;
Music would be an amazing contribution. I wrote a dungeon theme myself, but I think it needs a lil' work. Show me what you got :)
Earth to Midgard. Come in Midgard
author=synbi
Looks great for a first draft! Still it's missing some areas that were in the original game, like the bazaar, the volcano area, and all the small dungeons... (I don't know what Valkyries' steppes in the middle is about.) Of course your version doesn't need to include everything exactly as it was in the original...
Thanks :) I have a newer draft that puts this to shame... not sure why I haven't uploaded that one here yet!
I remember the areas in question, but I've been trying to distinguish my game from the first a bit more, with original areas and the like. If I can make that happen and still fit in all the old areas, that'd be awesome :)
A Little Love for the Ladies
author=synbi
She does look a bit odd... what are those green spots all over her? The wings on her head, too. How about a hunting hat? :)
http://www.polyvore.com/cgi/img-thing?.out=jpg&size=l&tid=41135089
LOL, yeah, the green spots were meant to be eyes... y'know, to fool predators... but it doesn't come across that way I guess. I'll have to work on it s'more.
That's a cool Robin Hood hat :D
Upcoming versions, sequel, collection, etc.
The Sound of MIDI
author=synbiAw shucks =D Goodness knows I try. I've been messing with MIDI notators for years, just now getting brave enough to broadcast it to the world :P
Graphics artist, coder, game designer, and now a musician too? Not bad. The forest music sample sounded good, even if it was a little short. It should fit the game just fine.
author=sbesterI should be... most of my games don't get past my testing phase, haha.
Let's not leave out Grade A game tester ;)
Version Details + Release News
Sounds good. I was just thinking how many text display features there were in rm2k that could work well for this game: font colours, message speed changes and pauses, um... I guess that's kinda it.
o.O Where am I??
Ooh? Well isn't that swell news :) I wanted to stay active here, since I find that few sites showcase your games better. It would have been a shame to give that up for Facebook and its "who-gives-a-damn" approach. Since my sprites are only 80x80 and they require a 180x180 profile picture, I can't even get one I like on there, lol.
Thanks for the tip!
Thanks for the tip!













