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How do you make locations unvisitable until a quest is completed
How do you make locations unvisitable until a quest is completed
How do you make locations unvisitable until a quest is completed
Sorry for the double post but how do you change what the person says after you deliver an item, talk to a specific person, etc.
Battle systems
How would I change the battle system of the game? Its in RPG maker 2003. I saw a game with real time gameplay as well as non-ATB turn based play.
Games on RPG maker 2k3
How do you make locations unvisitable until a quest is completed
How do you make locations unvisitable until a quest is completed
author=Corfaisus
If it's something like an area on the world map, place an event over the town/dungeon/castle/tower/etc that upon observing brings up a message or something that either has the hero think "I have no reason to come here, yet." or a local guard saying "Hey! Stay out of our village, outsider!", essentially something to that effect. Then during your quest when you activate a switch that's relevant to the part of the storyline that requires the player to access this area, create a second page on the event that's made active by that switch being on and use that as your teleport event.
If you want, I could whip up a quick sort of tutorial project and put it in my locker for you to check out.
That would be awesome. thanks.













