STATUS
Posts
Pages:
1
I'm interested in writing some tutorials covering some introductory stuff for Unity, and I think along with that, I might write a little tutorial covering some of the basics of programming that are pretty much the same in every language. I figure it'd cover basic control structures like If/Else statements, For loops, and Switch/Case blocks, and game-related concepts like the Game Loop, state machines, etc.
I'm always interested in good programming tutorials. At the very least this could dispel some of the coding-phobia I see every so often.
If I actually learned anything in my classes I might've even been able to help
Ye, very much so. Although I'd probably prefer something more pragmatic for absolute novices and less abstract high-level concept stuff with no follow-along implementation (or even better yet - a pairing of the two)
Awesome :D It sounds like you all might really like it, so I'll try my best! I'm working on the contest right now, so I might not get it done right away, but I'll aim for soon, maybe early November?
Oh, it would be totally utilitarian! I'm thinking just general advice and introductory stuff for newbies, like code logic, and with a focus on game code. I don't know anything about high-level programming theory :P
author=NewBlack
Ye, very much so. Although I'd probably prefer something more pragmatic for absolute novices and less abstract high-level concept stuff with no follow-along implementation (or even better yet - a pairing of the two)
Oh, it would be totally utilitarian! I'm thinking just general advice and introductory stuff for newbies, like code logic, and with a focus on game code. I don't know anything about high-level programming theory :P
Pages:
1