VADIS'S PROFILE

Previously Vadis, we transform to Evernade Creative Circle like a butterfly flying out from its heart-shaped coccoon.

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FireHeart__West_Aurelia_Map.jpg

yeah, west europe in another dimension

EVERNA FireHeart Legacy VX

whew, guess we'll see what comes first, then. sneak previews in www.fireheart.tk tee hee hee.

EVERNA FireHeart Legacy VX

hmm what must i work on next? fireheart 2 or a totally new game?

EVERNA FireHeart Legacy VX

whew such details.... I'm really honored.
i'll get to it when i have time, making repairs so it'll be perfect.

EVERNA FireHeart Legacy VX

ew i just read in the rmn notes that ppl don't like cheap deaths - although it's quite realistic.
also don't talk to the hooded man in the upper right in alceste - it's maclair who'll give you instant death.

health crystals open the save menu, good idea. but i'm also sticking into free save access all the time.

rat quest - i also have a note:
- rat poison ain't kill giant rats.
- the yoga-guru wall-walking-through man in the inn is placed there on purpose
- i'm collecting more glitches and bugs and improving the final version if i have time...
- donations are surely welcome, but i'll use it in other games and (perhaps) fireheart 2
- i can't compose my own music and don't have access to free music by ppl, so i used whatever i could find... even mortal kombat

thx dudes

oh, an update:
i just viewed maia's map. sadly, i can't extend the lore map as it won't be "england-like" anymore, but i shall surely use your village maps for fireheart 1 and/or 2 project in a different quest (and different "pest"). thx again 4 the effort, i'll make sure it'll worth ur while.

rat king = the story of "pied piper" continued.

EVERNA FireHeart Legacy VX

i dunno if i use float on anybody - maybe the monsters use it, but the silence thing - is that the bug in tankentai 3.3d by enu-kylock? i'm no scripter, so no way i could've known.

EVERNA FireHeart Legacy VX

comment=24541
This is only possible if you run the game from the RPG Maker itself.


oh, yeah. i guess i forgot about that as i used so many f1-s in other rpgvx games and always run fireheart from my rpg maker vx - my bad.

EVERNA FireHeart Legacy VX

what did the event say?
"I think we should go to Golden Ram Pub"
or
"We should check on Robert first?"

I've checked and tested the events again and found no bugs there (make sure u got the FINAL version because it's the bug from version 1.0 and I've fixed it).
Those events are set to "below characters", so u can pass on - as those are only reminders.

Or, another way: u can press F9 and set the switches: "robert is gone" to off and after going out from the inn set the switch "robert is found" to on.

myawesometeam.PNG

1.png

is that a photoshop effect on parallax or a script/event in the rmvx? pls enlighten me.