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[RMMZ] Designing for a zombie game

I didn't think of those things, they sound like good ideas, maybe I was just overthinking technical fidelity to a genre that is more fps than jrpg.

[RMMZ] Designing for a zombie game

I am working on a game that is almost identical to a zombie game (mass lycanthropy instead) but I am running into problems figuring out how to make combat more interesting, as there is no magic or super technology and most other zombie games aren't really that much into classes or special skills. Any ideas on how to make this game more interesting?

[RMMZ] Designing for a zombie game

I am working on a game that is almost identical to a zombie game (mass lycanthropy instead) but I am running into problems figuring out how to make combat more interesting, as there is no magic or super technology and most other zombie games aren't really that much into classes or special skills. Any ideas on how to make this game more interesting?

[RMMV] White background

I tried importing the file and even deleting and reloading rpgmaker to get the latest update but it never let's me choose the color to make invisible.

[RMMV] White background

When I try to upload character assets to a new game the background to the new characters is white instead of invisible like the creations already in the game. How do I fix this?

Life in the Unknown

As to your list of glitches
1,3,4,5 They are all one underlying problem which will be fixed in the next version of the game. It had to do with multiple pages on an event if you know/care.

2 Yes only bag of seeds at a time. However in the next version you can make more
farm field to plant seeds on.

6 I thought I figured out all of those spots. I will have to double check.

7,8 In the next version of the game that will be fixed.

9 To unlock the mine you check your diary just like all future building projects.

10 Yes Gathering and Forestry are accessed from the skill menu. It would take a lot of work to create events for every tree for forestry.

11 I will work on relationship mechanics and quests in future versions of the game.

Life in the Unknown

Ouch that sounds a little more game breaking to me. In response I have uploaded a new version of the game with the bugs you have mentioned fixed.

Life in the Unknown

Try the z button. Also you need to sleep once before any collection will work right, it is a bug that I need to fix for the next version of the game.

Cliche Quest

Different game, same basic idea.

[RMVX ACE] Looking for tester/ advisor

I have a new version of March Lord out. If someone is willing to give me some feedback on it I would be really happy.
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