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Super RMN Bros. 2
Examples of well-designed levels:
{Yoshi plains, Beanstalk, Brickroad's revenge.}
Edit: Thanks for playing!
My final challange is ready.
{Yoshi plains, Beanstalk, Brickroad's revenge.}
Edit: Thanks for playing!
My final challange is ready.
Super RMN Bros. 2
SMBX: ShortStar's World
Super RMN Bros. 2
Thanks alot.
One more minature pyramid coming up.
Booster's pipe factory is only temporary.
Edit: Thanks for your opinion.
One more minature pyramid coming up.
Booster's pipe factory is only temporary.
Edit: Thanks for your opinion.
Super RMN Bros. 2
The underwater ceiling in Skull Lake was fixed.
Luigi's factory made a bit easier to complete.
Future warehouses will be smaller.
Edit: Robotnick's factory complete.
Luigi's factory made a bit easier to complete.
Future warehouses will be smaller.
Edit: Robotnick's factory complete.
Super RMN Bros. 2
Ok, will delete the aforementioned levels.
Sorry about the lag. Many thumps clustered together
no a good idea. Older computers tend to lag more.
Sorry about the lag. Many thumps clustered together
no a good idea. Older computers tend to lag more.
Super RMN Bros. 2
The most recent levels submitted are Nocturnal ruins (Puzzle castle) +
Luigi's Warehouse (A puzzle factory)
I'm going to only select the best 3 levels by the 18th.
Luigi's Warehouse (A puzzle factory)
I'm going to only select the best 3 levels by the 18th.
Night_hills.jpg
This optional level happens to have Mario bros I style.
(Jumping over trampolines to reach higher places.)
The whole game contains a broader variety of levels.
(Jumping over trampolines to reach higher places.)
The whole game contains a broader variety of levels.
Super RMN Bros. 2
Thanks, I will try to fix or replace Toadstool's palace with a final challange.
Added both players Mario and Luigi.
Also made the elevator move at much slower speed. (1/5)
Edit: Yes it's beatable. Challange is inevitable in this level.
Added both players Mario and Luigi.
Also made the elevator move at much slower speed. (1/5)
Edit: Yes it's beatable. Challange is inevitable in this level.