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  • Dudesoft
  • 07/03/2012 02:45 PM
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The Side-Story Team

Kyle Mason Ranger - Level 4 (0 EXP)
23 years old / ♂ / Weapon: Bow and Sword








Inventory
1x Mythril Sword (+1 Attack Roll)
1x Clothing (Immune to "Nude" status)
1x Hunting Knife (+1 Survival Roll)
1x Battle Boots (Move +1)
6x Apples
1x Weak Spool of Rope

Skills
Arm Shot: (Lasts 2 Turns; Causes 1 Target to be unable to attack.) Cool-Down: 1 Turn.
Mini: (Turn any number of team-mates into tiny imps!)



Beliette Songstress - Level 4 (0 EXP)
32 years old / ♀ / Weapon: Bolas








Inventory
1x Bolas (+1 Attack Roll, Roll Twice!)
1x Clothing (Immune to "Nude" status)
1x Ribbon (+1 Dodge Roll on status effects)
8 Rupees
1x Augura's Soul

Skills
Forbidden Dance: (Lasts as long as Beliette dances. Causes Stun on all non-Boss enemies.)
Victory Song: (Raises the morale of the team!)
Slow Dance: (Causes "Slow" on all nearby enemies while dancing.)



Cadeon Red Mage - Level 4 (0 EXP)
31 years old / ♂ / Weapon: Glaive and Hunting Knife








Inventory
1x Glaive (+2 Attack Roll)
1x Clothing (Immune to "Nude" status)
1x Hunting Knife (+1 Survival Roll)
1x Battle Boots (Move +1)
1x Red Crystal
1x Bomb Wand (Creates bombs!)
1x Mythril Bow (+1 Long-Range Attack Roll)
1x Lock of Augura's Hair

Skills
Shell: (Lasts 2 Turns; Protects the Party against any magical attack.) Cool-Down: 1 Turn.
Protect: (Lasts 2 Turns; Protects the Party against any physical attack.) Cool-Down: 1 Turn.



Augura Onion Knight - Level 4 (0 EXP) STATUS: DEAD
27 years old / ♂ / Weapon: Lots of Swords








Inventory
10x Mytril Sword (+1 Attack Roll) (2 Equipped)
1x Clothing (Immune to "Nude" status)
1x Battle Boots (Move +1)

Skills
Tackle: (Pushes 1 Target away, causing them to require 1 Turn delay in action.) Cool-Down: 0.
Accumulate: (Spend a turn raising attack power by +1 for next physical attack.)



Remmiel Thief - Level 4 (0 EXP)
19 years old / ♂ / Weapon: Twin Daggers








Inventory
2x Main Gauche (May attack more than once)
1x Clothing (Immune to "Nude" status)
1x Battle Boots (Move +1)
1x Black-Purple Crystal
1x Monkey with Iron Grip
1x Keycard LVL 1

Skills
Aero: (Creates a blast of air)
Steal: {Steal items from enemies)


DUNGEON RANK: 5
Last Save Point: Dungeon Room 1 - After Message from Kefka

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Zeuzio Squire - Level 10 (4 EXP until Level Up)

HP64
MP2






License Stats
+30 HP
+10 Defense
+1 Attack Power
+2 Skill Power
+2 Skill Roll
+1 Skill Evade
+1 Skill Slot
+1 Passive Skill Slot

Inventory
2x Battle Axe (+4 Attack Roll.) Equipped
1x Linen Cuirass (+1 Dodge Roll.) Equipped
1x Feather Cap (+1 Dodge Roll against Nature.) Equipped
1x Germinas Boots (+1 Roll when preforming physical feats outside of battle.) Equipped
1x Potion
6x Ether
3x Potion
1x Vivi the live turtle
1x Rope
1x Water Canteen
1x Tissue
1x Mysterious Letter
2060 gil

Skills
Accumulate: (Raise my own attack power(attack rolls)by 1.)
Heal: (Heal up harmful status effects from an ally.)
Wish: (Sacrifice HP to restore twice as much to an ally.)
Air Render: (Skill Power * RND + Attack Power = Damage.)
Yell: (Targets 1 Ally or Self. Increase Move by 1. Stacks up to 100. Wears off after next battle character is involved with.)
HP+40%: (HP X 0.4 + Base HP = New HP Total (Rounded up)) Passive Skill
HP+20%: (HP X 0.2 + Base HP = New HP Total (Rounded up)) Passive Skill
Lucky: (+1 Finding Loot Roll, 10% More Gil Gain) Passive Skill





Ceal Durog Thief - Level 10 (10 EXP until Level Up)

HP130
MP24






License Stats
+120 HP
+22 MP
+10 Defense
+1 Attack Roll
+1 Attack Power
+1 Skill Roll

Inventory
1x Javelin (-1 Attack Roll, Long-Range. +1 Attack Roll, Close-Range.) Equipped
1x Main Gauche (Might attack more than once.) Equipped
1x Flower
1x Pillow
1x Smoke bomb
1x Torch
1x Lockpick Set
2x Kroakadile Bag
2x Potion
1x Spark Bomb
1x Snowmelt Bomb
1x Holy Water
2x Gysahl Green
1x Arctic Wind
1x Heal Materia (LVL 1) (AP:0)
1x Ramuh Materia (LVL 1) (AP:0)
1505 gil

Skills
Judgement Bolt: (Power of 50 + RND + Skill Power, Lightning Elemental.) Ramuh Materia
Poisona: (Cures "Poison" status effect.) Heal Materia
Steal Heart: (Capture the target's heart, enthralling them. Causes "Charm". Roll for success, only works on opposite sex.)
Gilgame Heart: (Receive gil equal to the amount of damage taken.) Passive Skill
Flee!: (escape from battle roll +1) Passive Skill





RabitZ Knight - Level 10 (4 EXP until Level Up)

HP40
MP4






License Stats
+30 HP
+2 MP
+10 Defense
+2 Attack Power
+1 Attack Roll
+1 Skill Roll
+3 Skill Slot
+2 Passive Skill Slot

Inventory
2x Icebrand (+2 Attack Roll, Ice Damage.) Equipped
1x Chainmail (+2 Dodge Roll.) Equipped
1x Rubber Boots Unequipped
1x Ether
1x Deck of Cards
1x Crossbow
1x Torch
2x Water canteen
1x Dried meat
2x Rope
1x Tissue
2x Potion
1x Cover Materia (LVL 1) (AP:0)
1x Deathblow Materia (LVL 1) (AP:0)
2193 gil

Skill
LVL1 Deathblow: (Roll 1-100. 1-10 is Instant KO on enemy. Does not effect Boss Battles.) Materia
Weapon Break: (Roll for Chance to destroy enemy weapon, if no weapon roll for damage)
Speed Break: (Roll for Chance to make one enemy skip next turn)
Armor Break: (Roll to Damage Defense. If Defense is 0, then all Damage targets HP.)
Power Break: (Roll to Damage Attack Power. If Attack Power is 0, then do not attack, and save MP.)
Mind Break: (Add -1 Skill Power to Enemy.)
Thunder: (Power of 35 + RND + Skill Power, Lightning Elemental)
Archer's Bane: (Dodge arrow and bolt attacks. .) Passive Skill
Parry: (+1 to Dodge Roll) Passive Skill
Light: (+1 roll bonus for/against Light element) Passive Skill
Cover Materia: (Roll for chance to cover an ally being physically attacked. 1-4 is miss.) Support Materia





MrChearlie Red Mage - Level 9 (4 EXP until Level Up)

HP59
MP7

<]




License Stats
+50 HP
+6 MP
+3 Skill Slots
+1 Passive Skill Slot
Swords (Can equip swords, regardless of Job Class)
Armor (Can equip heavy armor, regardless of Job Class)

Inventory
1x Crossbow (Long Range.) Equipped
1x Shield (Old Game Item) (Grants -1 to enemy rolls when they attack you with a short-range attack.) Equipped (There is no graphic for old game items XD)
1x Lockpick set
2x Dried meat
1x Breath mint
1x Smoke bomb
3x Flask of booze
1x Antidote
2x Potion
2x Antidote
4x Ether
1x Shuriken
1x Dark Lamp
1x Poison Materia (LVL 1) (AP:0)
1668 gil

Skill
LVL1 Poison: (Roll 1x Poison Damage. Roll for chance to add "Poison" status effect.) Materia
Cure: (RND(16-24) + Skill Power)
Fire: (Power of 35 + RND + Skill Power, Fire Elemental)
Ice: (Power of 35 + RND + Skill Power, Ice Elemental)
Thunder: (Power of 35 + RND + Skill Power, Lightning Elemental)
Stone: (May cause "Stone" status effect. Does not work on bosses.)
Poison: (May cause "Poison" status effect. Does not work on robots.)
Protect: (Adds a magic barrier to reduce the next Physical Damage by 1/2 power.)
Water: (Damage based on Skill Power x RND. Water-elemental attack.)
Invisible: (Turn a target invisible. Target cannot hit or be hit by physical attacks while invisible.)
Clear Mind: (Recover MP while the Party is not in Battle for 5 Turns.) Passive Skill
Study: (Receive a PM regarding Monster details) Passive Skill





Storm (Adon) White Mage - Level 11 (6 EXP until Level Up)

HP41
MP4






License Stats
+30 HP
+2 MP
+10 Defense
X2 Skill Damage

Inventory
1x Cure Staff (Cure 1 Target of injuries, by attacking them...) Unequipped
1x White Staff (Removes Doom, if Hero is the target.) Unequipped
1x Scorpion Tail (+2 Attack Roll. Reroll for personal injury.) Equipped
1x Crossbow (Long Range.) Equipped
1x Silk Robe (+1 Skill Roll.) Equipped
1x Wizard's Hat (+1 Skill Dodge Roll.) Equipped
1x Feather Boots (Causes wearer to float above the ground.) Equipped
1x Green Beret Unequipped
3x Potion
3x Tents
1x Shield
1x Armor
1x Torch
2x Ether
1x Arctic Wind
1x Special License (Pick an empty square on your License Board to place this! It must be within your board size, and in an unoccupied spot.)
2163 gil

Skill
Cure: (Cure: (RND(16-24) + Skill Power)
Raise: (Revives an unconscious ally with 1 HP)
Sight: (You are told where a specific thing is, roll on success.)
Ice: (Ice Elemental Damage. Skill PWR+RND*2)
Covenant: (+1 to Attack Roll, -1 to Dodge Roll) Passive Skill





Vicks Blue Mage/Black Mage - Level 11 (6 EXP until Level Up)

HP191
MP7






License Stats
+70 HP
+5 MP
+2 Attack Power
+2 Skill Roll
+3 Attack Roll
+2 Skill Slot

Inventory
1x Duke Form (+110 HP) Equipped
1x Wizard Rod (-1 Attack Roll. +1 Skill Roll.) Unequipped
1x Silk Robe (+1 Skill Roll.) Unequipped
2x Clothing (Immune to "Nude" status.) Unequipped
2x Leather Cap (Keeps the sun out of your eyes.) Unequipped
1x Skeleton Hand (Replaced a real hand. Unfortunately, it's the same as the other hand!) Equipped
1x Scorpion Tail Unequipped
1x Shuriken
1x Sword
1x Potion
1x Remedy
1x Tent
2x Eye Drop
1x Ether
1x Antidote
1x Echo Herbs
1x Gold Needle
4x Holy Water
1x Maiden's Kiss
5x Gnomish Bread
2x Tissue
3x Torch
5x Bottled Water
3x Flask of booze
14x Rope
3x Dried meat
1x Vial of poison
1x Bucket
1x Pillow
1x Stabby-Ended 5 Foot Pole
1x Moogle the attack dog
1x Skull
1x Poison Orb (Black/Red Mage Only)
1x Blind Orb (Black/Red Mage Only)
3x Flowers
1x CPU
8x Mini-Adamantoise (Dasher, Dancer, Prancer, Vixen, Comet, Cupid, Donner and Blitzen.)
1x Chunk of Cie'th Meat
3463 gil

Skill
Uppercut: (Attack Power + Skill Power)
P-Blast: (Skill Power * 2)
Blind: (Chance of causing "Blind" status effect.)
Riddle: (Chance of causing "Confuse" status effect.)
Quake: (High-level Magic. Earth Elemental Damage. Skill Power + RND * 8) MP Cost: 10
Ram Charge: (Deals a single hit attack to the target. Damage = Current Attack Power.) Blue Magic
Screech: (Damage and inflict one unit with "Confuse" status) Blue Magic
Laser: (50% Chance to inflict Damage equal to 50% of the target's current HP on one opponent. Costs 16 MP. Enemy Skill.) Blue Magic
Focus: (Increase Attack and Skill Power by 1. Can be stacked 3 times. Will spent on next attack/spell. If user tries to stack 4 times, user takes damage equivilent to total attack and spell power.)
Warp: (In battle: Chance to evict enemy unit from battle. Out of battle: Teleport to outside of dungeon. Note: If enemy unit is evicted, and the party warps out of dungeon, they will likely encounter any enemy units previously evicted.)
Thunder: (Power of 35 + RND + Skill Power, Lightning Elemental)
Stone: (Chance to cause ¨stone¨ status effect.)
Learning: (Survive enemy abilities to learn them, need to be Blue Mage to use skills, but not learn them. The absorbed Blue Magic will take up Skill Slots.) Passive Skill
Bare Hand: (2x ATK Power with no weapons.) Passive Skill
Class Breaker: (Assume 2 Job Classes at once!) Passive Skill





Khos Monk - Level 10 (4 EXP until Level Up)

HP30
MP3






License Stats
+20 HP
+1 MP
+2 Attack Power
+10 Defense
+1 Skill Dodge
+2 Skill Power
+1 Skill Slot
+1 Passive Skill Slot

Inventory
1x Brass Knuckles (+10 Attack Power. * 2 if both hands have one.) Unequipped
1x Linen Cuirass (+1 Dodge Roll.) Unequipped
1x Twist Headband (+1 Action Roll outside battle.) Equipped
1x Jujitsu Gi (+1 Attack Roll.) Equipped
5x Potion
4x Ether
5x Rope
5x Torch
4x Tent
1x Clothing
1x Arctic Wind
1x Poison
1x Phoenix Down
1x Special License (Pick an empty square on your License Board to place this! It must be within your board size, and in an unoccupied spot.)
2100 gil

Skill
Repeating Fist: (Roll for Hit Count. Roll for Each Hit Strength. All Hits = PWR. Then, 3.0 x PWR x Total Skill Power = Damage)
Wave Fist: (Hits for 3 HP, long range)
Earth Slash: (Roll for Strength (PWR), 0.5 x Attack Power x (Attack Power + PWR).)
Summon-Shiva: (.) MP Cost: 5
Empty Slot: (.) Passive Skill
Counter: (Roll to counter any physical attack) Passive Skill





Locke Thief Treasure Hunter - Level 10 (1 EXP until Level Up)

HP50
MP6






License Stats
+40 HP
+4 MP
+3 Attack Roll
+1 Attack Power
+1 Skill Power
Mog-Only (Wear Mog House items regardless of being human or not)
Armor (Wear heavy armor regardless Job Class)
+1 Skill Slot
+1 Passive Skill Slot


Inventory
2x Main Gauche (Might attack more than once.) Equipped
1x Linen Cuirass (+1 Dodge Roll.) Equipped

1x Rubber Boots (Null Lightning-Type attacks.) Equipped
12x Rope
1x Potion
3x Phoenix Down
4x Lockpick Sets
1x Arctic Wind
1x SOLDIER Uniform (Key Item)
1x Special License (Pick an empty square on your License Board to place this! It must be within your board size, and in an unoccupied spot.)
1x Chinese Lantern
1x Silk Sheets
1x Condom with pin-point hole in the tip
1x Turbo-Ether (It's like a regular Ether, super-sized for the whole party!)
1x Pair of Shoes
1x Expensive Suit
1x Disco Ball
1x Fluffy Pillow
2,000,000 gil in saving bonds from an offshore account
1x Desert Rose
2991 gil

Skill
Steal: (User's LVL * RND Mod / 4) + 1) 0 MP Cost
Thievery: (Thievery Power * RND Mod / 2. Reverts to Power: 1 after use.) Power: 2
Steal Coins: (.)
Gillionaire: (2x Money Earned from battle.) Passive Skill
Secret Hunt: (Chance to earn an item with a killing blow. Only useful on monsters.) Passive Skill
Sprint: (Move +4. Cover great distances very fast!) Passive Skill
Gilgame Heart: (Receive gil equal to the amount of damage taken.) Passive Skill
Bandit: (+1 to Steal Roll) Passive Skill





Selphie (Kyrsty) SeeD / Lady Luck - Level 10 (3 EXP until Level Up)

HP90
MP4






License Stats
+80 HP
+2 MP
+1 Attack Power
+10 Defense
Swords (Use Swords regardless of Job Class.)

Inventory
1x Nunchaku (Roll to Hit 2 Enemies.) Equipped
1x Clothing (Immune to "Nude" status.) Equipped
1x Leather Cap Cowboy Hat (Keeps the sun out of your eyes.) Equipped
1x Battle Boots (Move +1) Unequipped
1x Protect Ring (Immune to "Sleep" and "Doom".) Equipped
1x Rope
1x Torch
1x Lockpick Set
5x Potion
4x Antidote
1x Gysahl Greens
1x Special License (Pick an empty square on your License Board to place this! It must be within your board size, and in an unoccupied spot.)
5x Curaga (Drawn Magic)
3487 gil

Skills:
Draw: (Roll to determine how much Magic is stolen and store it in your Inventory. Drawn Magic can be spent like Items.) Costs 0 MP SeeD-Exclusive
Draw/Cast: (Using this, Selphie can draw and cast a spell in the same turn.) SeeD-Exclusive
Slot: (Randomly cast a Drawn Magic, without using it. Rolling 6 may cause something powerful to happen!)
Empty Slot: (.)
Summon-Cait Sith: (Summon a stray cat to join the battle. Stray will leave when his HP = 0, MP = 0, or the battle ends.) MP Cost: 5
Gillionaire: (Double Gil at end of battle.) Passive Skill
Counter: (Roll to counter any physical attack) Passive Skill
Class Breaker: (Assume 2 Job Classes at once!) Passive Skill





Archeia Nessiah Templar - Level 11 (4 EXP until Level Up)

HP111
MP16






License Stats
+100 HP
+14 MP
+1 Skill Power
+1 Skill Roll

Inventory
2x Javeception (-1 Attack Roll, Long-Range. +1 Attack Roll, Close-Range.) (It's two Javelins that can be combined into one double-sided Javeline.) Equipped
1x Iron Helm (+2 Dodge Roll against Nature.) Equipped
1x Chainmail (+2 Dodge Roll) Equipped
1x Battle Boots (Move +1) Equipped
1x Silk Robe Unequipped
1x Hi-Potion
1x Ether
4x Potion
1x Maiden's Kiss
1x Homemade Sandwich (+1 HP Cure, and it's delicious!)
3x Dried Meat
1x Bottled Water
1x Change of socks
1x Change of underpants
1x Croakadile Bag
+4 Cans of Beans
+1 Box of Dehydrated Milk
+1 Chocolate Bar
1x Chocobo Lure Materia (LVL 1) (AP:0)
1x HP<-->MP Materia (LVL 1) (AP:0)
1663 gil

Skills
Syphon: (Roll to Damage Enemy MP. Absorb 1/2 that MP.)
Piercing Cry: (Cause enemy unit to skip next turn.)
Haste: (Target will have two turns next turn.)
Lifebreak: (Current HP lost = Damage.)
Cure: (RND(16-24) + Skill Power)
Fire: (Power of 35 + RND + Skill Power, Fire Elemental)
Bonecrusher: (May null physical attack and retaliate with 1.5x damage intended for target.) Passive Skill
Chocobo Lure: (Roll for Chocobo Encounter chance at start of battle.) Passive Materiae
HP<-->MP: (Swaps HP for MP.) Passive Materia - Inactive





Ques Quen Alchemist - Level 11 (5 EXP until Level Up)

HP181
MP33






License Stats
+170 HP
+31 MP
+10 Def
Monk-Only Gear (Wear gear that only Monk-Type Jobs can wear!)

Inventory
1x Stroon (Long-range. Good for drinking and attacking! +1 ATK Power) Equipped
1x Floppy Hat (Keeps the sun out of your eyes.) Equipped
1x Robes (Immune to "Nude" status.) Equipped
1x Holy Water
+1 Glass of Water
+1 Bottle of Cream Soda
+1 Bottle of Root Beer
+1 Bottle of Old Sweat
+1 Bottle of Harvested Tears
1x Final Attack Materia (LVL 1) (AP:0)
1x Spell: Steal Heart (Capture the target's heart, enthralling them. Causes "Charm". Roll for success, only works on opposite sex.)
1x Spell: Waterfall (Target 3 enemies for up to 300 Damage total.)
700 gil

Skills
Mix: (Drink two liquids and gain an one-use spell. It will appear as an item in your inventory.)
Man Eater: (Do 1.5 damage to human-type enemies.) Passive Skill
Final Attack: (Casts ____ Spell as a final act when KOing.) Passive Materia





Elements Samurai - Level 10 (3 EXP until Level Up)

HP10
MP1






License Stats
None

Inventory
1x Ultima Weapon (+9999 Attack Damage) Unequipped
1x Green Beret (Take first action. If more than 1 Hero has Green Beret, roll for turn place.) Equipped
1x Keyblade (Holy Elemental. +2 Attack Power against Evil.) Equipped
1x Oblivion Keychain (+10 Attack Power, -1 MP, -10 Spell Power) Equipped
1x Darkness (Wearing Darkness itself, huh? Immune to "Nude" status.) Equipped
x1 Brave Mode (Skills: Brave Shot, High Jump LVL1, Combo Plus) AP:0
600 gil

Skills
Drive: (Charge to unlock Drive Modes. Drive Charge: 3)
Unchained: (Open any lock.) Passive Skill





Indrah Geomancer - Level 11 (5 EXP until Level Up)

HP71
MP34






License Stats
60 HP
32 MP
+1 Skill Power
+1 Attack Power
+1 Skill Roll
+2 Attack Roll
Mage-Only Gear (Wear gear that only Mage-Type Jobs can wear!)
Mog-Only Gear (Wear gear that only Mog-Type Jobs can wear!)
Monk-Only Gear (Wear gear that only Monk-Type Jobs can wear!)

Inventory

1x Mythril Sword (+1 Attack Roll.) Equipped
1x Clothes (Immune to "Nude" status.) Equipped
2x Potion
700 gil

Skills
Terrain: (Preform one of 3 Elemental spells, based on where you're standing. It's random, so just cast away!.)
Ignore Terrain: (Walk on any type of surface, such as lava or water.) Passive Skill





EvilEagles Dark Knight - Level 10 (3 EXP until Level Up)

HP270
MP2






License Stats
260 HP
2 Attack Power
1 Skill Roll
Female-Only Gear (Equip gear made for females.)
Class Breaker

Inventory
1x Mythril Sword (+1 Attack Roll.) Equipped
1x Cloth Armor. (Immune to "Nude" status.) Equipped
600 gil

Skills
Darkside: (Take 1.5% Damage of Total HP, Deal that Damage x2 to All Enemies.)
Stalwart Soul 10%: (Reduces self-inflicted damage done by Darkside by 10%.) Passive Skill





Liberty Ninja - Level 10 (9 EXP until Level Up)

HP720
MP2






License Stats
+710 HP
+4 Attack Power

Inventory
x1 Ama-no-Murakumo (+1 Attack Roll, +1 Skill Roll.) Equipped
x1 Main Gauche (Might attack more than once.) Equipped
x1 Jujitsu Gi (+1 Attack Roll.) Equipped
x1 Green Beret (Take first action. If more than 1 Hero has Green Beret, roll for turn place.) Equipped
x1 Power Gauntlet (+1 Dodge Roll when something happens to hands.) Equipped
x1 Dog
x3 Potions
x8 Antidote
x3 Eye Drop
x2 Remedy
x10 Shuriken
x2 Rope
x2 Lockpick set
x2 Torch
x1 Tissue
180 gil

Skills
Mirage: (User becomes immune to physical damage for 2 Turns.)
Haste: (Target will have two turns next turn.)
Dual Wield: (25% more damage if both weapons are same type.) Passive Skill
Distract: (Lowers enemy attack accuracy by 15%.) Passive Skill








Minigames
Desert Survivor
Chocobo Racing

Posts

Pages: 1
Adon237
if i had an allowance, i would give it to rmn
1743
Haha, that's pretty cool. Are you preparing this now in the topic?
I love how Archeia Nessiah, Selphie, and Zeuzio's pictures came out.
I spend my 100 LP on I1, I2, I3, J1, J2, J3, J4.
rabitZ
amusing tassadar, your taste in companionship grows ever more inexplicable
1349
I spend my LP on C4, D4, C3, E3, F3.
Pages: 1