A DynRPG plugin to mirror battle animations
The DynAnimationMirror plugin allows developers to mirror battle animations in an
RPG Maker 2003 game. Normally
RPG Maker 2003 controls when battle animations are mirrored through its internal logic, such as when an enemy uses a skill or an actor's skill is reflected, and any animations triggered by a Show Battle Animation script command do not have the option of being mirrored. DynAnimationMirror gets around this limitation, giving developers the ability to specify mirroring for a scripted animation. This is extremely useful for highly customized battle systems that rely on scripted animations.
Change Log
v1.0 (03/14/2022):